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Patch 2.1 Notes

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Patch 2.1 Notes Empty Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:54 pm

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Patch 2.1, the very first major version update in FINAL FANTASY XIV: A Realm Reborn, will have various updates and adjustments including the Crystal Tower, Hosuing, job adjustments, etc.

Please see [You must be registered and logged in to see this link.] for more details on Patch 2.1.
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:55 pm

* The following is a list of updates and changes scheduled for implementation, and is subject to change.

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Event

Quest

Main scenario quests have been added.
QuestRequired LevelLocation
The Price of Principles50The Waking Sands (X:6 Y:6)
NPC: Minfilia
????????50The Waking Sands (X:6 Y:6)
NPC: Minfilia
????????50Eastern Thanalan (X:11 Y:21)
NPC: Iliud
?????????50The Waking Sands (X:6 Y:6)
NPC: ????????
?????????50The Waking Sands (X:6 Y:6)
NPC: Minfilia
Laying the Foundation50The Waking Sands (X:6 Y:6)
NPC: Minfilia
Better Late than Sever50Mor Dhona (X:21 Y:6)
NPC: Guolgeim
Rock-solid Protection50Mor Dhona (X:21 Y:7)
NPC: Slafborn
Crate Go Kaboom50Mor Dhona (X:22 Y:7)
NPC: Sark Malark
Hest of the Best50Mor Dhona (X:21 Y:7)
NPC: Slafborn
Pass the Smeall Hest50Mor Dhona (X:21 Y:7)
NPC: Slafborn
????????50Mor Dhona (X:21 Y:7)
NPC: Slafborn
The Things We Do for Tea50Western Thanalan (X:11 Y:13)
NPC: Tataru
It's Possibly a Primal50Western Thanalan (X:11 Y:13)
NPC: Tataru
The Gifted50The Waking Sands (X:6 Y:6)
NPC: Minfilia
????????50The Waking Sands (X:6 Y:6)
NPC: Minfilia
*For spoiler-free purpose, certain quest and NPC names are not available.

Good King Moggle Mog XII
QuestRequired LevelLocation
Hail to the King, Kupo50New Gridania (X:9 Y:11)
NPC: Vorsaile Heuloix
You Have Selected Regicide50Old Gridania (X:6 Y:10)
NPC: E-Sumi-Yan
On the Properties of Primals50South Shroud (X:18 Y = 27)
NPC: Raya-O-Senna
Chronicles of a New Era quests have been added.
Extreme Primal Battles
QuestRequired LevelLocation
Primal Nature50The Waking Sands (X:6 Y:6)
NPC: Urianger
Galeforce Warning50New Gridania (X:9 Y:11)
NPC: Vorsaile Heuloix
Quake Me Up Before You O'Ghomoro50The Waking Sands (X:6 Y:6)
NPC: Urianger
Ifrit Ain't Broke50The Waking Sands (X:6 Y:6)
NPC: Urianger
To Tussle with Gods50The Waking Sands (X:6 Y:6)
NPC: Urianger
Primal Focus50Mor Dhona (X:22 Y:6)
NPC: Laraina
Side story quests have been added.
Hildibrand
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QuestRequired LevelLocation
The Rise and Fall of Gentlemen50Ul'dah - Steps of Nald (X:9 Y:Cool
NPC: Wymond
Back in the Saddle50Southern Thanalan (X:21 Y:39)
NPC: Hildibrand
After Her Own Heart50Ul'dah - Steps of Nald (X:9 Y:Cool
NPC: Wymond
The Immaculate Deception50Ul'dah - Steps of Nald (X:8 Y:11)
NPC: Ellie
Sidequests have been added.
QuestRequired LevelLocation
Where the Heart Is (The Goblet)5Western Thanalan (X:26 Y:24)
NPC:Imme
Where the Heart Is (Mist)5Lower La Noscea (X:31 Y:20)
NPC:Ahctkoen
Where the Heart Is (Lavender Beds)10Central Shroud (X:21 Y:21)
NPC:Margeria
Beauty Is Only Scalp Deep15Limsa Lominsa Upper Decks (X:11 Y:11)
NPC:S'dhodjbi
Like Cats and Dogs15Western La Noscea (X:26 Y:26)
NPC:Skribyld
Man's Best Fiend15Western La Noscea (X:26 Y:26)
NPC:Skribyld
Curiosity Killed the Coeurl15Western La Noscea (X:26 Y:26)
NPC:Skribyld
Treasures and Tribulations36Eastern La Noscea (X:21 Y:21)
NPC:H'loonh
Toss Fit Workout36Coerthas Central Highlands (X:24 Y:27)
NPC:Maucolyn
Rolling with the Snowies36Coerthas Central Highlands (X:26 Y:27)
NPC:Duvicauroix
Pharos Sirius
QuestRequired LevelLocation
Sirius Business50Western La Noscea (X:26 Y:26)
NPC: Diamanda
Why So Sirius50Western La Noscea (X:26 Y:26)
NPC: Diamanda
Haukke Manor (Hard)
QuestRequired LevelLocation
Maniac Manor50Mor Dhona (X:22 Y:Cool
NPC: Lauriane
Copperbell Mines (Hard)
QuestRequired LevelLocation
Out of Sight, Out of Mine50Mor Dhona (X:22 Y:Cool
NPC: Hugubert
Crystal Tower: Labyrinth of the Ancients
QuestRequired LevelLocation
Legacy of Allag50Mor Dhona (X:21 Y:Cool
NPC: outlandish man
Sanding It Down50Mor Dhona (X:30 Y:12)
NPC: Rammbroes
A Performance for the Ages50Mor Dhona (X:30 Y:12)
NPC: Rammbroes
Labyrinth of the Ancients50Mor Dhona (X:30 Y:12)
NPC: G'raha Tia
For Prosperity50Mor Dhona (X:30 Y:12)
NPC: G'raha Tia
The Minstrel’s Ballad:Ultima’s Bane
QuestRequired LevelLocation
The Ultimate Ballad50Mor Dhona (X:21 Y:Cool
NPC: Alys
Grand Company quests have been added.
QuestRequired LevelLocation
A Pup No Longer (Twin Adder)50New Gridania (X:9 Y:11)
NPC: Vorsaile Heuloix
A Pup No Longer (Immortal Flames)50Ul'dah - Steps of Nald (X:8 Y:Cool
NPC: Swift
A Pup No Longer (Maelstrom)50Limsa Lominsa Upper Decks (X:13 Y:12)
NPC: R'ashaht Rhiki
Beast tribe quests have been added.
Beast tribe quests are episodic quests which can be accepted from friendly factions within the various beast tribes of Eorzea. The quests that are available change on a daily basis. By completing them, players can improve their reputation within those factions.
* Patch 2.1 will introduce quests for the sylphs and the Amalj'aa.

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The beast tribe quests for each faction can be unlocked by completing a quest series beginning with the following:

Sylphs

QuestSeeking Solace
Required LevelLevel 42
LocationNew Gridania (X:9, Y:11)
NPC: Vorsaile Heuloix
PrerequisitesPlayers must first complete the main scenario quest "In Pursuit of the Past."
Amalj'aa

QuestPeace for Thanalan
Required LevelLevel 43
LocationUl'dah - Steps of Nald (X:8, Y:Cool
NPC: Swift
PrerequisitesPlayers must first complete the main scenario quest "In Pursuit of the Past."
Daily Beast Tribe Quests

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Players can accept up to six quests in a single day. Quest objectives range from defeating enemies to gathering and delivering specified items. For your troubles, you will receive rewards such as EXP, gil, and Allagan tomestones. You will also improve your reputation within the issuing faction. At certain milestones, you will be given the opportunity to undertake a main beast tribe quest.
*You must complete or cancel the daily beast tribe quest from the day before before you accept a new quest that day.

Daily beast tribe quests can be accepted at the following locations:

Sylphs: East Shroud - Little Solace (X:22, Y:26)
Amalj'aa: Southern Thanalan - Ring of Ash (X:22, Y:26)

Main Beast Tribe Quests

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Main beast tribe quests are episodic quests that provide you with an insight into the lives of the beastmen. These quests become available when you have filled your reputation gauge at the current rank. Completing one raises your reputation to the next rank, and you will unlock more quests. Tribe vendors will also have a wider range of wares in stock.

Sylphs

QuestRequired LevelLocation
Seeking Solace42New Gridania (X:9 Y:11)
NPC: Vorsaile Heuloix
Voyce of Concern42East Shroud (X:22 Y:26)
NPC: Olmxio
Pilfered Podlings45East Shroud (X:21 Y:26)
NPC: Voyce
Idle Hands48East Shroud (X:22 Y:26)
NPC: Olmxio
Feathers and Folly48East Shroud (X:22 Y:26)
NPC: Olmxio
Amalj'aa

QuestRequired LevelLocation
Peace for Thanalan43Ul'dah - Steps of Nald (X:8 Y:Cool
NPC: Swift
Brotherhood of Ash43Southern Thanalan (X:23 Y:14)
NPC: Hamujj Gah
Ranger Rescue46Southern Thanalan (X:23 Y:14)
NPC: Hamujj Gah
An Eye of the Inside46Southern Thanalan (X:23 Y:14)
NPC: Hamujj Gah
Martial Perfection48Southern Thanalan (X:23 Y:14)
NPC: Yadovv Gah
Beast Tribe Vendors

Each beast tribe faction has a vendor selling various goods. While these NPCs will not trade with you at first, as your reputation improves within the relevant faction, you will become able to purchase an ever-expanding array of items such as furnishings, minions, and mounts.

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:56 pm

Guildleves

The following changes have been made to guildleves:
EXP and gil received from battlecraft leves have been increased.
The Armoury bonus will now apply to EXP received upon completing battlecraft leves.
Completion bonuses received from battlecraft leves have been increased.
New tradecraft leves have been added.
New item rewards have been added to certain tradecraft leves.
EXP awarded upon completing certain tradecraft leves has been increased.
Bonus EXP awarded for handing in HQ items for tradecraft leves has been decreased.
Gil awarded for completing fieldcraft leves has been increased.
Shards awarded for completing fieldcraft leves have been increased.
Additional rewards have been added for handing in HQ items for fishing fieldcraft leves.
The EXP reward for completing certain fishing fieldcraft leves has been increased.
Bonus EXP awarded for handing in HQ items for fishing fieldcraft leves has been decreased.
When accepting multiple guildleves in quick succession, the animation will only play once.
The leve completion window will now indicate the location of the issuing levemete.
Guildhests

The following changes have been made to guildhests:
Efts and fire sprites that appear in the guildhest "Hero on the Halfshell" will no longer yield EXP.
Bomb chars and bomb baronets that appear in the guildhest "Long Live the Queen" will no longer yield EXP.
EXP awarded upon completing the following guildhests has been increased:
- More than a Feeler
- Annoy the Void
FATEs

The following changes have been made to FATEs:
New FATEs have been added.
A FATE's difficulty will now be determined by the number of players who participated in the previous
Enemies and NPCs which are central to FATE objectives such as Odin and the behemoth will now have the highest display priority.

Dungeons

New dungeons have been added.
Pharos Sirius

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 48 or above
Party SizeFour players
Time Limit90 minutes
* See below for average item level requirements.

Entry Requirements
QuestSirius Business
Required LevelLevel 50
LocationWestern La Noscea (X:26, Y:26)
NPC: Diamanda
PrerequisitesPlayers must first complete the main scenario quest "The Ultimate Weapon."
Copperbell Mines (Hard)

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 48 or above
Party SizeFour players
Time Limit90 minutes
Entry Requirements
QuestOut of Sight, Out of Mine
Required LevelLevel 50
LocationMor Dhona (X:22, Y:Cool
NPC: Hugubert
PrerequisitesPlayers must first complete the main scenario quest "The Ultimate Weapon."
Haukke Manor (Hard)

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 48 or higher
Party SizeFour players
Time Limit90 minutes.
Entry Requirements
QuestManiac Manor
Required LevelLevel 50
LocationWestern La Noscea (X:26, Y:26)
NPC: Lauriane
PrerequisitesPlayers must first complete the main scenario quest "The Ultimate Weapon."
The following changes have been made to instanced dungeons:
Brayflox's Longstop
The poison effect from Aiatar's attacks can now be removed using the item antidote.

The Sunken Temple of Qarn
Damage inflicted by the action Final Sting used by temple bees and dung wespes has been adjusted.
The action Mortal Ray used by teratotaurs no longer affects pets.
Boss encounter difficulty has been alleviated.

The Aurum Vale
The poison effect from Locksmith's Gold Rush attack no longer affects pets.
The burrs effect from Miser's Mistress's Burr Burrow and Hooked Burrs attacks no longer affect pets.

Amdapor Keep
Enemy HP and strength have been reduced.
The number of enemies in the instance has been reduced.
The number of Allagan tomestones of mythology received from the final boss has been reduced from 40 to 30.
The time limit has been shortened from 120 minutes to 90 minutes.

Following changes will be made to certain dungeons.
Certain monsters will now drop gil.
Items you can obtain from certain treasure chest will change.

Dungeons
Sastasha/The TamTara Deepcroft/Copperbell Mines/The Bowl of Embers/Halatali/The Thousand Maws of TotoRak/Haukke Manor/Brayflox's/Temple of Qarn/Cutter's Cry/The Stone Vigil/Dzemael Darkhold/The Aurum Vale/The Wanderer's Palace/Amdapor Keep

The Crystal Tower has been added.
The Crystal Tower is an instanced dungeon designed for an alliance of 24 players. Patch 2.1 will see the addition of the Labyrinth of the Ancients, the tower's outer perimeter.

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 50 or above
Party Size24 players (three parties of eight)
Time Limit120 minutes
Entry Requirements
QuestLabyrinth of the Ancients
Required LevelLevel 50
LocationMor Dhona (X:30, Y:12)
NPC: G'raha Tia
PrerequisitesPlayers must first complete the main scenario quest "The Ultimate Weapon."
*The quest "Labyrinth of the Ancients" is a continuation of the quest "Legacy of Allag."

Alliance Overview
In order to facilitate the participation of three parties in the Labyrinth of the Ancients, a function has been implemented for forming an alliance.

Upon entering a 24-player instanced dungeon, a list of alliance members will become available.
* The position of the alliance list can be adjusted via the HUD Layout interface.

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The alliance list can be accessed from Party Members in the Social menu.
The alliance chat mode will also be available.
* The text command /alliance, /a can be used to switch to alliance chat.
The position of alliance members is displayed on the map.
Signs are shared between all alliance members to facilitate strategizing.

Entering the Labyrinth of the Ancients
The Labyrinth of the Ancients can be accessed via the Duty Finder when playing solo or in a party of eight players. However, parties that enter the Crystal Tower must fulfill the requirements of two tanks, two healers, and four DPS. Please be aware that you cannot register for this duty if your party does not match this composition.

Please note that three parties of eight cannot register for this duty together. Each party must register separately and be matched via the Duty Finder.

Rewards in the Crystal Tower
You can receive only one reward item per week for completing duties in the Cystal Tower.In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.In the event the time permitted in the instanced dungeon has expired, and a reward item is obtained automatically, this will also count toward the weekly one-reward limit.
* Reward eligibility is reset every Tuesday at midnight (JST).

Each party in the alliance will receive its own treasure chest, the contents of which will be identical for all parties regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.

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Extreme battles

Extreme battles against Ifrit, Garuda, and Titan have been added.

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The Howling Eye (Extreme)

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 65 or above
Party SizeEight players
Time Limit60 minutes
Entry Requirements
QuestGale-force Warning
Required LevelLevel 50
LocationNew Gridania (X:9, Y:11)
NPC: Vorsaile Heuloix
PrerequisitesPlayers must first complete the Chronicles of a New Era quest "Primal Nature."
* The quest "Gale-force Warning" is a continuation of the quest "Primal Nature."

The Navel (Extreme)

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 67 or above
Party SizeEight players
Time Limit60 minutes
Entry Requirements
QuestQuake Me Up Before You O'Ghoromo
Required LevelLevel 50
LocationWestern Thanalan (X:11, Y:13)
NPC: Urianger
PrerequisitesPlayers must first complete the Chronicles of a New Era quest "Gale-force Warning."
The Bowl of Embers (Extreme)

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 70
Party SizeEight people
Time Limit60 minutes
Entry Requirements
QuestIfrit Ain't Broke
Required LevelLevel 50
LocationWestern Thanalan (X:11, Y:13)
NPC: Urianger
PrerequisitesPlayers must first complete the Chronicles of a New Era quest "Quake Me Up Before You O'Ghoromo."
The new trial "Thornmarch" has been added.
Aftter completing a certain quest, players will be able to enter Thornmarch to do battle against Good King Moggle Mog XII. Players will receive unique rewards for defeating both the Good King and his Mogglesguard.

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Level RequirementDisciple of War or Magic level 50
Item Level RequirementAverage item level 54 or above
Party SizeEight players
Time Limit60 minutes
Entry Requirements
QuestYou Have Selected Regicide
Required LevelLevel 50
LocationOld Gridania (X:9, Y:11)
NPC:E-Sumi-Yan
PrerequisitesPlayers must first complete the main scenario quest "Hail to the King, Kupo"
* The quest "You Have Selected Regicide" is a continuation of the quest "The Price of Principles."

The new trial "The Minstrel's Ballad: Ultima's Bane" has been added.
After completing a certain quest, players will be able to do battle once more against Ultima Weapon, which has been reimagined as a far more powerful opponent than before. Unique spoils await those who emerge triumphant.

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Level RequirementDisciples of War or Magic level 50
Item Level RequirementAverage item level 61 or above
Party SizeEight players
Time Limit60 minutes
Entry Requirements
QuestThe Ultimate Ballad
Required LevelLevel 50
LocationMor Dhona (X:22, Y:Cool
NPC: Alys
PrerequisitesPlayers must first complete the main scenario quest "The Ultimate Weapon."
The following changes have been made to trials:
The time limit for the following trials has been reduced from 90 to 60 minutes.
The Bowl of Embers / The Navel / The Howling Eye / Cape Westwind / The Bowl of Embers (Hard) / The Howling Eye (Hard) / The Navel (Hard)
Damage inflicted by Ifrit's Eruption in the Bowl of Embers (Hard) has been reduced.
Average item level requirements have been instated for certain duties.
Your character's average item level is determined by the items you currently have equipped. In addition to class/job level, average item level has been added to the entry requirements for the following duties:

CategoryDutyAvg. Item Level Requirement
DungeonPharos Sirius48 or above
Copperbell Mines (Hard)48 or above
Haukke Manor (Hard)48 or above
TrialThe Bowl of Embers (Hard)49 or above
The Howling Eye (Hard)52 or above
The Navel (Hard)57 or above
Thornmarch54 or above
The Minstrel's Ballad: Ultima's Bane61 or above
The Howling Eye (Extreme)65 or above
The Navel (Extreme)67 or above
The Bowl of Embers (Extreme)70 or above
RaidLabyrinth of the Ancients50 or above
Players who are continuously inactive for 10 minutes* in a duty will now be automatically expelled.
* 3 minutes for the Wolves' Den.

The cooldown penalty for abandoning a duty has been increased from 15 to 30 minutes.
* The above penalty does not apply when vote dismiss is used.
*The cool down penalty will apply to the one who abandoned first. We are planning to implement the vote function to give up the content with no cool down penalty in patch 2.15.

The weekly limit for Allagan tomestones of mythology has been increased from 300 to 450.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:19 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:57 pm

The Wolves' Den

The Wolves' Den PvP arena has been added.
The Wolves' Den allows players to do battle with one another within an instanced battle arena.

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To gain entry into the Wolves' Den, players must first complete one of the following quests depending on their Grand Company allegiance:

Maelstrom
QuestA Pup No Longer (Maelstrom)
Required LevelLevel 30
LocationLimsa Lominsa Upper Decks (X:13, Y:12)
NPC: R'ashaht Rhiki
Order of the Twin Adder
QuestA Pup No Longer (Twin Adder)
Required LevelLevel 30
LocationNew Gridania (X:9, Y:11)
NPC: Vorsaile Heuloix
Immortal Flames
QuestA Pup No Longer (Immortal Flames)
Recommended LevelLevel 30
LocationUl'dah - Steps of Nald (X:8, Y:Cool
NPC: Swift
Location
The Wolves' Den can be accessed via the the ferry at Moraby Drydocks (X:32, Y:16) in Lower La Noscea.

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Overview
Matches in the Wolves' Den have been divided into categories based on level and party matching preferences. When registering for a match alone or in a preformed party, team composition must adhere to the requirements of one tank, one healer, and two DPS.

CategoryLevelTime LimitNumber of Participants
The Wolves' Den30 or above30 minutes1 - 4
The Wolves' Den40 or above30 minutes1 - 4
The Wolves' Den
(Party Matching)
5030 minutes1-3
The Wolves' Den
(Preformed Party)
5030 minutes4
Rules
Upon registering, players will be divided between one of two teams—the Fangs and the Claws. Players who exceed the designated level for an arena will be level synced. Both teams will be given two minutes to prepare before the match begins.

During the match, the title "Fresh Meat" will appear in place of character names.
* Party members cannot be replaced during a match.

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The following battle mechanics have been changed specifically for PvP:
Casting will always be interuppted upon receiving direct damage.
Damage dealt by bows will vary depending on distance from the target.

All class and job actions acquired as a Disciple of War or Magic can be used in the Wolves' Den.

Class and Job Actions
All class and job actions acquired as a Disciple of War or Magic can be used in the Wolves' Den.

PvP Actions & Traits

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In additional to normal actions, players can also learn PvP-exclusive actions and traits. These actions and traits can be purchased with Action Points (AP), which are earned by fighting in PvP battles. To view available PvP actions, select PvP Profile under Character in the main menu.AP can also be spent on enhancing the PvP actions and traits that you have learned. Additional effects gained will vary depending on skill.
* By changing Grand Company allegiance, PvP actions obtained as a member of your former Grand Company will no longer be recognized.

ActionClass/Job
TestudoReduces damage taken by target party member by 30%.Duration: 8s
Cannot be cast on self.
Enhanced Testudo: Shortens recast time to 180 seconds.
Enhanced Testudo II: Extends duration to 16 seconds.
Enhanced Testudo II: Increases damage reduction to 50%.
Gladiator / Paladin
Glory SlashDelivers an attack with a potency of 140 to all enemies in a cone before you.Additional Effect: Removes one beneficial status from target
Enhanced Glory Slash: Shortens recast time to 180 seconds.
Enhanced Glory Slash: Increases potency to 200.
Mythril TempestDelivers an attack with a potency of 140 to all nearby enemies.Additional Effect: 10-yalm knockback and Stun Duration: 2s
Enhanced Mythril Tempest: Shortens recast time to 150 seconds.
Enhanced Mythril Tempest II: Increases potency to 200.
Enhanced Mythril Tempest III: Increases duration to 4 seconds.
Marauder / Warrior
Thrill of WarIncreases maximum HP of self and nearby party members by 15% and restores HP by 15%.
Duration: 15s
Enhanced Thrill of War: Shortens recast time to 180 seconds.
Enhanced Thrill of War II: Extends duration to 25 seconds.
Enhanced Thrill of War III: Increases HP increase and restoration to 25%.
Full SwingDelivers an attack with a potency of 150.
Additional Effect: Damage over timePotency: 30 Duration: 15s
Additional Effect: Increases target's damage taken by 10% Duration: 15s
Enhanced Full Swing: Shortens recast time to 180 seconds.
Enhanced Full Swing II: Increases duration to 25 seconds.
Enhanced Full Swing III: Increases HP increase and restoration to 25%.
Gladiator / Paladin Marauder / Warrior
Axe KickDelivers an attack with a potency of 160 to all nearby enemies.
Additional Effect: Pacification Duration: 5s
Additional Effect: Grants Greased Lightning III Duration: 12s
Enhanced Axe Kick: Shortens recast time to 180 seconds.
Enhanced Axe Kick II: Increases potency to 240.
Enhanced Axe Kick III: Increases duration to 9 seconds.
Puglist / Monk
SomersaultDelivers an attack with a potency of 160.
Additional Effect: Decreases spell speed of target by 30% Duration: 10s
Enhanced Somersault: Shortens recast time to 180 seconds.
Enhanced Somersault II: Extends duration to 20 seconds.
Enhanced Somersault III: Increases spell speed reduction to 50%.
Fetter WardGrants immunity to stun, sleep, bind, heavy, and disease.
Duration: 5s
Enhanced Fetter Ward: Shortens recast time to 120 seconds.
Enhanced Fetter Ward II: Extends duration to 10 seconds.
Puglist / Monk / Lancer / Dragoon
Impulse RushDelivers an attack with a potency of 200.
Additional Effect: Reduces weaponskill TP cost by 30% and waives directional requirements in combos Duration: 10s
Enhanced Impulse Rush: Shortens recast time to 180 seconds.
Enhanced Impulse Rush II: Extends duration to 20 seconds.
Enhanced Impulse Rush III: Increases TP reduction to 50%.
Lancer / Dragoon
SkewerDelivers an attack with a potency of 180.
Additional Effect: Reduces target's INT by 20% Duration: 10s
Enhanced Skewer: Shortens recast time to 150 seconds.
Enhanced Skewer II: Extends duration to 20 seconds.
Enhanced Skewer III: Increases INT reduction to 40%.
ManasongRestores 25% of maximum MP for all nearby party members.
Enhanced Manasong: Shortens recast time to 180 seconds.
Enhanced Manasong II: Increases MP recovery to 40%.
Archer / Bard
FarshotDelivers a ranged attack with a potency of 140. Potency is not affected by distance.
Additional Effect: Attack delivered with critical hit rate increased by 15%
Enhanced Farshot: Shortens recast time to 120 seconds.
Enhanced Farshot II: Increases potency to 190.
Enhanced Farshot III: Increases criticial hit rate by an additional 10%.
Blast ShotDelivers an attack with a potency of 150 to target and enemies near it.
Additional Effect: 10-yalm knockback to target
Enhanced Blast Shot: Shortens recast time to 180 seconds.
Enhanced Blast Shot II: Increases potency to 200.
Enhanced Blast Shot III: Increases knockback distance to 15 yalms.
Sacred PrismEnvelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage.Cure Potency: 50 Duration: 18s
Enhanced Sacred Prism: Shortens recast time to 180 seconds.
Enhanced Sacred Prism II: Extends duration to 30 seconds.
Enhanced Sacred Prism III: Increases cure potency to 100.
Conjurer / White Mage
Divine BreathResurrects target at 10% of maximum HP/MP/TP.
Enhanced Divine Breath: Shortens recast time to 180 seconds.
Enhanced Divine Breath II: Increases HP/MP/TP recovered to 50%.
Night WingPuts target and enemies near it to sleep.Duration: 10s
Enhanced Night Wing: Shortens recast time to 180 seconds.
Enhanced Night Wing II: Extends duration to 20 seconds.
Thaumaturge / Black Mage
Phantom DartDeals unaspected damage with a potency of 120.
Additional Effect: Reduces target's elemental resistances by 10% Duration: 15s
Enhanced Phantom Dart: Shortens recast time to 180 seconds.
Enhanced Phantom Dart II: Increases potency to 180.
Enhanced Phantom Dart III: Extends duration to 30 seconds.
Misty VeilReduces target's range by 10%. Range cannot be reduced to less than 3 yalms.
Duration: 15s
Enhanced Misty Veil: Shortens recast time to 180 seconds.
Enhanced Misty Veil II: Extends duration to 25 seconds.
Enhanced Misty Veil III: Increases range reduction to 30%.
Arcanist / Summoner
WitherDeals unaspected damage with a potency of 170 to all enemies in a cone before you.
Additional Effect: Removes one beneficial status from target
Enhanced Wither: Shortens recast time to 180 seconds.
Aura BlastDeals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: 10-yalm knockback to target
Enhanced Aura Blast: Shortens recast time to 180 seconds.
Enhanced Aura Blast II: Increases potency to 200.
Enhanced Aura Blast III: Increases knockback distance to 15 yalms.
Scholar
FocalizationIncreases nearby party members' elemental resistances by 15%.
Duration: 15s
Enhanced Focalization: Shortens recast time to 180 seconds.
Enhanced Focalization II: Extends duration to 25 seconds.
Enhanced Focalization III: Increases resistances to 25%.
Weapon ThrowDelivers a ranged attack with a potency of 50.
Additional Effect:20% chance of inflicting Heavy when dealt from behind Duration: 6s
Additional Effect:Removes Sprint effect when dealt from behind
Enhanced Weapon Throw: Shortens recast time to 60 seconds.
Enhanced Weapon Throw II: Extends duration to 12 seconds.
Enhanced Weapon Throw III: Increases effect potency to 40%.
Puglist / Monk / Lancer / Dragoon
EnlivenInstantly restores 50% TP.
Enhanced Enliven: Shortens recast time to 180 seconds.
Enhanced Enliven II: Increases TP recovery to 75%.
Gladiator / Paladin / Puglist / Monk / Lancer / Dragoon
Aetheric BurstDeals unaspected damage with a potency of 170 to all nearby enemies.
Additional Effect: Decreases skill speed of target by 30% Duration: 10s
Enhanced Aetheric Burst: Shortens recast time to 180 seconds.
Enhanced Aetheric Burst II: Extends duration to 20 seconds.
Enhanced Aetheric Burst III: Increases skill speed reduction to 50%.
Conjurer / White Mage / Thaumaturge / Black Mage / Arcanist / Summoner
EquanimityAllows casting without interruption by attacks.
Duration: 10s
Enhanced Equanimity: Shortens recast time to 300 seconds.
Enhanced Equanimity II: Extends duration to 20 seconds.
Mana DrawRestores 30% of maximum MP.
Enhanced Mana Draw: Shortens recast time to 180 seconds.
Enhanced Mana Draw II: Increases MP recovery to 50%.
Archer / Bard / Conjurer / White Mage / Thaumaturge / Black Mage / Arcanist / Summoner
PurifyRemoves all detrimental effects. Can be used regardless of status affliction.
Enhanced Purify: Shortens recast time to 150 seconds.
All Classes
AttunementGreatly enhances evasion while nullifying 90% of damage. Cannot move or act while in effect.
Duration: 10s
Enhanced Attunement: Shortens recast time to 180 seconds.
Conjurer / White Mage / Scholar
Trait
Enhanced Strength (PvP)Increases strength by 4.
Enhanced Strength II (PvP): Further increases strength by 8.
Enhanced Strength III (PvP): Further increases strength by 13.
Enhanced Strength II (PvP)
Enhanced Strength III (PvP)
Enhanced Dexterity (PvP)Increases dexterity by 4.
Enhanced Dexterity II (PvP): Further increases dexterity by 8.
Enhanced Dexterity III (PvP): Further increases dexterity by 13.
Enhanced Dexterity II (PvP)
Enhanced Dexterity III (PvP)
Enhanced Vitality (PvP)Increases vitality by 4.
Enhanced Vitality II (PvP): Further increases vitality by 8.
Enhanced Vitality III (PvP): Further increases vitality by 13.
Enhanced Vitality II (PvP)
Enhanced Vitality III (PvP)
Enhanced Intelligence (PvP)Increases intelligence by 4.
Enhanced Intelligence II (PvP): Further increases intelligence by 8.
Enhanced Intelligence III (PvP): Further increases intelligence by 13.
Enhanced Intelligence II (PvP)
Enhanced Intelligence III (PvP)
Enhanced Mind (PvP)Increases mind by 4.
Enhanced Mind II (PvP): Further increases mind by 8.
Enhanced Mind III (PvP): Further increases mind by 13.
Enhanced Mind II (PvP)
Enhanced Mind III (PvP)
Enhanced Piety (PvP)Increases piety by 4.
Enhanced Piety II (PvP): Further increases piety by 8.
Enhanced Piety III (PvP): Further increases piety by 13.
Enhanced Piety II (PvP)
Enhanced Piety III (PvP)
A PvP category has been added to the Actions & Traits interface which lists all PvP actions learned. Highlighting the checkbox next to a desired skill will add the action to the list at the bottom of the Actions & Traits interface. Once an action has been added to the list, it can be dragged to your hotbar for use in PvP.

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* Players may equip up to 10 PvP actions at any given time.
* The ◆ symbol displayed below PvP action names represents their enhancement status.


Morale
All gear obtained from the Wolves' Den will include a PvP-exclusive attribute known as morale. Morale comes into play only in level 50 matches, where it replaces physical and magical defense in influencing the damage you receive. Furthermore, morale also affects the amount of damage dealt to other players.

PvP Profile

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The following information can be viewed under PvP Profile:
PvP EXP: Earned by fighting in PvP.
PVP Rank: Raised by accumulating PvP EXP.
Action Points (AP): Received upon raising your PvP Rank. Used to learn PvP-exclusive actions and traits.

Victory Requirements
Matches will end when all members of an opposing team have been KO'd. In the event that neither team is defeated within the allotted time, the match will end in a draw.

Rewards
Fighting in PvP will garner players a special type of currency known as Wolf Marks, which can be exchanged for gear and materia that are tuned for PvP. The amount awarded is commensurate to performance.
* PvP EXP and Wolf Marks are awarded even in the event of a draw or defeat.

Fighting in PvP will garner players a special type of currency known as Wolf Marks, which can be exchanged for gear and materia that are tuned for PvP. The amount awarded is commensurate to performance.
* PvP EXP and Wolf Marks are awarded even in the event of a draw or defeat.

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PvP Rank
As players participate in matches in the Wolves' Den, they will earn PvP EXP and rise in PvP rank. Each time you rank up, you will be granted action points. Certain ranks are also accompanied with a title.
* PvP titles differ depending on your Grand Company. Additional titles will be added in future updates.

PvP rank, PvP EXP and AP are all associated with the Grand Company you belong to. Once you switch to another Grand Company, they will become unavailable. Once you transfer to another Grand Company, you must work from a scratch. Once you return to the Grand Company you used to belong to, they will become available again.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:22 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:58 pm

Treasure Hunt

Treasure Hunt has been added.
In the course of gathering, Disciples of the Land will now be able to obtain items known as timeworn maps. These maps can then be used to reveal the location of hidden treasures.

Overview

1. Obtaining a Timeworn MapUpon accessing gathering points at level 40 or above, Disciples of the Land will, on occasion, obtain a timeworn map.

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Upon accessing gathering points at level 40 or above, Disciples of the Land will, on occasion, obtain a timeworn map.

Timeworn Leather Map: Level 40 mature trees, lush vegetation patches, mineral deposits, rocky outcrops, and fishing holes.
Timeworn Goatskin Map: Level 45 mature trees, lush vegetation patches, mineral deposits, rocky outcrops, and fishing holes.
Timeworn Toadskin Map: Level 50 mature trees, lush vegetation patches, mineral deposits, rocky outcrops, and fishing holes (South Umbral Isles and Rathefrost only)
Timeworn Boarskin Map: Level 50 mature trees, lush vegetation patches, mineral deposits, rocky outcrops, and fishing holes (Reaver Hide and the Tangle only)
Timeworn Peisteskin Map: Level 50 mature trees, lush vegetation patches, mineral deposits, rocky outcrops, and fishing holes (Lake Tahtotl, Parata's Peace, and the North Shards only).
* Timeworn maps cannot be found at unspoiled gathering points or guildleve gathering points.
* Timeworn map locations are not be recorded in gathering and fishing logs.
*Once you obtain any rank of timeworn map, then you will be unable to obtain new map for next 18 hours in earth time.
* Timeworn maps can be traded and sold on the market board.

The contents of the treasure chest and the enemy that spawns will vary depending on the type of map.

Timeworn Leather Map: Recommended Level 40 (Solo)
Timeworn Goatskin Map: Recommended Level 45 (Solo)
Timeworn Toadskin Map: Recommended Level 50 (Solo)
Timeworn Boarskin Map: Recommended Level 50 (Solo)
Timeworn Peisteskin Map: Recommende Level 50 (Full Party)

2. Treasure Hunt Actions
In order to examine a timeworn map and later uncover buried treasure, players must first learn the actions Decipher and Dig. These actions can be acquired by completing the following quest:

QuestTreasures and Tribulations
Required LevelRequired Level
LocationWineport, Eastern La Noscea (X:21, Y:21)
NPC: H'loonh
Actions LearnedDecipher: Remove a timeworn map from its glass prison and unlock its mysteries.
Dig: Locate and extract a treasure chest from the ground.
3. Examining a Timeworn Map
Players can examine a timeworn map by using the action Decipher. Doing so will change the timeworn map into a treasure map key item. Only one treasure map can be in your possession at any given time.
*All timeworn maps are unique.

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4. Discovering Treasure
Using a treasure map will bring up a window indicating the general area of the treasure. Players must cross-reference the area map to discover its precise location. Using the action Dig in the approximate location will cause a treasure chest to spawn.
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5. Examining Treasure Chests
Treasure chests are armed with a trap, which, when triggered, will lure an enemy to your location. If the enemy cannot be defeated within the allotted time, or you and your party leave the area, the treasure chest will disappear and the hunt will end.
* The treasure map will be lost upon triggering the trap.

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6. Obtaining the Treasure
Players will be free to examine the treasure chest after defeating the abovementioned enemy. All party members will receive rewards such as EXP, gil, Allagan tomestones, elemental shards, and gear. The contents of the treasure chest will vary depending on the type of treasure map.
* Gil and Allagan tomestones will be distributed evenly between party members.

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Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:23 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:59 pm

Grand Companies

The following changes have been made to Grand Companies:
The following company seal exchange items have been added:

ItemTypeRequired SealsRank
Maelstrom BannerFurnishing4,965Second Storm Lieutenant
Storm Storage BenchFurnishing5,055Second Storm Lieutenant
Storm ArmoireFurnishing6,930Second Storm Lieutenant
Storm DeskFurnishing8,385Second Storm Lieutenant
Storm StrongboxFurnishing6,705Second Storm Lieutenant
Storm Utility CoFurnishing9,075Second Storm Lieutenant
Storm Ceiling Fan & LampFurnishing6,810Second Storm Lieutenant
Eorzean MapFurnishing1,110Second Storm Lieutenant
Twin Adder BannerFurnishing4,965Second Serpent Lieutenant
Serpent Storage BenchFurnishing5,055Second Serpent Lieutenant
Serpent ArmoireFurnishing6,930Second Serpent Lieutenant
Serpent DeskFurnishing8,385Second Serpent Lieutenant
Serpent StrongboxFurnishing6,705Second Serpent Lieutenant
Serpent Utility CotFurnishing9,075Second Serpent Lieutenant
Serpent Ceiling Fan & LampFurnishing6,810Second Serpent Lieutenant
Eorzean MapFurnishing1,110Second Serpent Lieutenant
Immortal Flames BannerFurnishing4,965Second Flame Lieutenant
Flame Storage BenchFurnishing5,055Second Flame Lieutenant
Flame ArmoireFurnishing6,930Second Flame Lieutenant
Flame DeskFurnishing8,385Second Flame Lieutenant
Flame StrongboxFurnishing6,705Second Flame Lieutenant
Flame Utility CotFurnishing9,075Second Flame Lieutenant
Flame Ceiling Fan & LampFurnishing6,810Second Flame Lieutenant
Eorzean MapFurnishing1,110Second Flame Lieutenant
Cost of the following items has been reduced:

ItemBeforeAfter
Grade 1 Dark Matter (5)7060
Grade 2 Dark matter (5)430170
Grade 3 Dark Matter (5)1,010350
Grade 4 Dark Matter (5)2,160690
Grade 5 Dark Matter (5)5,0301,150
When transferring to another Grand Company, players will now be provided with additional information on requirements and restrictions.
The following changes have been made to supply and provisioning missions:
The following changes have been made to supply and provisioning missions:
Pairs of bone hora can now be turned in starting from level one.
The following changes have been made to Grand Company leves:
Grand Company leves have been added.
The amount of EXP awarded has been increased.
Bonuses such as early completion and company enlistment have been increased.
Bonuses such as early completion and company enlistment have been increased.

The following changes have been made to free companies:
The free company rank cap has been raised to eight.
New entitlements have been added.

RankEntitlementDescription
Rank 6Land AcquisitionEnables the aquisition of land in residential districts.
Rank 7Crest ExpansionIncreases the variety of company crest designs.
Rank 8Action ExpansionIncreases the maximum number of inactive and active company actions.
New company actions have been added

RankActionDescriptionCredits
Rank 5Mark UpIncreases Wolf Marks earned by 5%.3,500
Seal SweetenerIncreases company seals earned by 5%3,500
Rank 8The Heat of Battle IIIncreases EXP earned through battle by 10%.7,000
Earth and Water IIIncreases EXP earned through gathering by 10%.7,000
Helping Hand IIIncreases EXP earned through crafting by 10%.7,000
A Man's Best Friend IIIncreases EXP earned by companions by 10%.7,000
Mark Up IIIncreases Wolf Marks earned by 10%.7,000
Seal Sweetener IIIncreases company seals earned by 10%.7,000
Brave New World IIIncreases the attributes of all Disciple of War or Magic members under level 10 by 15%.7,000
Live off the Land IIIncreases Gathering by 10.7,000
What You See IIIncreases Perception by 10.7,000
Eat from the Hand IIIncreases Craftsmanship by 10.7,000
n Control IIIncreases Control by 10.7,000
That Which Binds Us IIIncreases spiritbonding speed.7,000
Meat and Mead IIIncreases duration of food effects by ten minutes.7,000
Proper Care IISlows gear wear by 20%.7,000
Back on Your Feet IIReduces duration of Weakness after being revived by 15%.7,000
Reduced Rates IIReduces teleportation fees by 30%.7,000
Players can now earn company points and credits by engaging in the following activities:
Guildleves: Battlecraft, fieldcraft, and tradecraft leves
Grand Company Leves (unaffected by freecompany assosciates.
Treasure Hunt
When invited to join a free company, players can now view that company's profile.
Players can now view deposit and withdrawal history for the company chest.
The following changes have been made to the Free Company interface:
A Short Messages feature has been added.
Housing information is now found under Info in the Free Company interface.
The color scheme for Grand Company standings have been adjusted, and each standing such as "Trusted" has been assigned a numerical value for clarity.
Short Message has been added to Basic Settings under Authorization.
Deposit Only and Deposit Money Only have been added to Chest Access under Authorization.
Housing settings have been added to the Authorization menu.
The Leave Company button has been moved from the Members tab to the Info tab.
A free company cannot be disbanded when it owns a plot of land.
Company crests will now be visible on members' gear when playing on the PlayStation 3.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:25 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 10:59 pm

Free company housing has been added.
Free companies can now purchase an estate, upon which a hall can be built, in any one of the three residential districts regardless of Grand Company allegiance. Estates can be customized with a variety of fixtures and furnishings, creating a unique community space to be shared by free company members.

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Mist
Access: Lower La Noscea - Red Rooster Stead (X:34, Y:19)

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Lavender Beds
Access: Central Shroud - Mirror Planks Docks (X:27, Y:26)

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The Goblet
Access: Western Thanalan - The Eighty Sins of Sasamo (X:25, Y:27)

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By completing one of the following quests, players will be able to teleport to the residential districts via each city-state's Aethernet.

Mist Village

QuestWhere the Heart Is (Mist)
Required LevelLevel 10
LocationLower La Noscea - Red Roost Stead (X:32, Y:20)
NPC: Ahctkoen
Lavender Beds

QuestWhere the Heart Is (Lavender Beds)
Required LevelLevel 5
LocationCentral Shroud - Bentbranch (X:21, Y:22)
NPC: Margeria
The Goblet

QuestWhere the Heart Is (The Goblet)
Required LevelLevel 5
LocationWestern Thanalan - Scorpion Crossing (X:25, Y:24)
NPC: Imme
Purchasing Land
In order to acquire an estate, free companies must first unlock the Land Acquisition entitlement by achieving rank 6. Having done so, examine the placard standing before the empty plot of land you wish to purchase. Its current price will be displayed along with a devaluation timer (details below). Please note that only free company members with the proper authorization may purchase land.

* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictily prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.

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The Devaluation Timer
The price of a plot of land is set to be reduced 14% every six hours.

Example:
Small
- Starting Price: 8,000,000 gil
- 10 Days Later: 7,552,000 gil
- 15 Days Later: 7,328,000 gil
- 30 Days Later: 6,656,000 gil
- 90 Days Later: 3,698,000 gil
* The price will reduce a maximum of 360 times in 90 days and will will fall to half its starting price.
* From patch 2.2 onward, a free company will automatically relinquish its land if its estate is unused for a prolonged period of time.

Plot Pricing
The initial price of land at the release of patch 2.1 will vary depending on World population and economy. Prices are also affected by location, and there may be differences between plots of the same size. The following is a list of starting prices for each World:

Fifth-class PlotFourth-class Plot Third-class Plot Second-class Plot First-class Plot
Small4,000,0004,250,0004,500,0004,750,0005,000,000
Medium15,000,00015,937,50016,875,00017,812,50018,750,000
Large50,000,00053,125,00056,250,00059,375,00062,500,000
Asura / Belias / Brynhildr / Famfrit / Lich / Mateus / Unicorn / Yojimbo / Zalera / Zeromus

Fifth-class PlotFourth-class Plot Third-class Plot Second-class Plot First-class Plot
Small6,400,0006,800,0007,200,0007,600,0008,000,000
Medium24,000,00025,500,00027,000,00028,500,00030,000,000
Large80,000,00085,000,00090,000,00095,000,000100,000,000
Adamantoise / Alexander / Anima / Atomos / Cerberus / Coeurl / Exodus / Faerie / Gobli / Hades / Ixion / Kujata / Lamia / Malboro / Moogle / Pandaemonium / Phoenix / Typhon / Ultima / Valefor

Fifth-class PlotFourth-class Plot Third-class Plot Second-class Plot First-class Plot
Small8,000,0008,500,0009,000,0009,800,00010,000,000
Medium30,000,00031,875,00033,750,00035,625,00037,500,000
Large100,000,000106,250,000112,500,000118,750,000125,000,000
Bahamut / Behemoth / Cactuar / Carbuncle / Chocobo / Diabolos / Fenrir / Garuda / Gilgamesh / Ifrit / Leviathan / Mandragora / Midgardsormr / Odin / Ramuh / Shiva / Siren / Tiamat / Titan / Tonberry / Ultros

Fifth-class PlotFourth-class Plot Third-class Plot Second-class Plot First-class Plot
Small20,000,00021,250,00022,500,00023,750,00025,000,000
Medium75,000,00079,687,50084,375,00089,062,50093,750,000
Large250,000,000265,625,000281,250,000296,875,000312,500,000
Balmung / Excalibur / Hyperion / Ragnarok / Sargatanas

Fifth-class PlotFourth-class Plot Third-class Plot Second-class Plot First-class Plot
Small40,000,00042,500,00045,000,00047,500,00050,000,000
Medium150,000,000159,375,000168,750,000178,125,000187,500,000
Large500,000,000531,250,000562,500,000593,750,000625,000,000
Aegis / Durandal / Gungnir / Masamune / Ridill

* Pricing for Legacy Worlds has been set higher due to the greater amount of gil in circulation compared to newly established Worlds.
* The grouping listed above is subject to change based on variance in population and economy.

Each residential district is divided into a number of identical wards. Even if the plot of land you desire has already been purchased in a certain ward, it may still be available in another.

Additional wards will be added as required based on fluctuations in the population and economy of each World.
* The price of newly added plots will be based on the starting prices for that World.

Building an Estate Hall
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property.
* From patch 2.2 onward, players will be able to hire a retainer to serve on the free company estate.

Settings on Your Housing
Once you build the house, you may change various settings on your house such as the name of your house, a message to your Free Company members and who can enter the house.

Remodeling the Estate Hall
An estate hall is comprised of four mandatory fixtures (roof, exterior wall, windows, and door) along with up to four optional fixtures (roof decoration, exterior wall decoration, placard, and fence). These components can be crafted, purchased from vendors, or obtained by exchanging company seals. In order to remodel the hall, company members must be given authorization by the company leader.
* Once placed, exterior parts cannot be retrieved.

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Outdoor Furnishings
Certain furnishings can be placed on the estate grounds outside the hall. These furnishings can be crafted, purchased from vendors, or obtained by exchanging company seals. The following actions are available when editing outdoor furnishings:

Move: Change the position of selected furnishing.
Rotate: Rotate the selected furnishing.
Remove: Remove the selected furnishing.

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The number of outdoor furnishings that can be placed is dependent on plot size:
-Small: 20
-Medium: 30
-Large: 40

* Once a furnishing has been placed, it can no longer be traded or sold on the market. Furthermore, certain furnishings will be lost upon removal.

Remodeling the Interior
Certain interior fixtures such as wall, flooring, and lighting can be customized. These components can be crafted, purchased from vendors, or obtained by exchanging company seals.

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Indoor Furnishings
Your estate hall can be decorated with a wide range of interior furnishings. Categories include tables, lamps, plants, wall mountings, carpets, and more. Certain items can be placed on top of others, such as lamps upon counter surfaces. Interior furnishings can be placed and adjusted in the same fashion as exterior furnishings mentioned above.

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The number of interior furnishings that can be placed is dependent on estate hall size:
-Cottage: 50
-House: 100
-Mansion: 200

* Once a furnishing has been placed, it can no longer be traded or sold on the market. Furthermore, certain furnishings will be lost upon removal.

Painting Fixtures and Furnishings
It is possible to change the color of certain exterior fixtures and furnishings. To paint an exterior fixture, select Paint Exterior by accessing Housing within the Social menu. Individual furnishings can be painted when selected from the inventory.

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Relinquishing Land
In order to relinquish a plot of land, you must first remove the estate hall and all furnishings. Once the plot is completely vacant, it can be relinquished from the Housing menu. Only free company members with the requisite authorization can perform this action.
* Gil will not be refunded upon relinquishing a plot of land.
* From patch 2.2 onward, a free company will automatically relinquish its land if its estate is unused for a prolonged period of time.


The aesthetician has been added.
For a fee of 2,000 gil, you can hire the services of the aesthetician, who can make changes to your character's hairstyle and cosmetic facial details. Customization options include those not available at character creation. The aesthetician's repertoire will be expanded in future updates.

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By completing the quest below, players will be able to call upon the aesthetician by ringing the summoning bell in any inn room.

QuestBeauty Is Only Scalp Deep
Required LevelLevel 15
LocationLimsa Lominsa - Upper Decks (X:11, Y:11)
NPC: S'dhodjbi
PrerequisitesPlayers must first complete the main scenario quest "Call of the Sea."
Available Services
The following is a list of customization options available from the aesthetician:Hair style / hair color / eye brows / lip color / facial features (scars, etc.) / tattoos / tattoo colors / earrings / earring colors / face paint / face paint colors

* By completing the quest "For the Winsome," available during the Lightning Returns: FINAL FANTASY XIII event, female characters can select a Lightning hairstyle, and male characters a Snow hairstyle.
* This event is scheduled to make a return in February 2014 for the North American and European release of Lightning Returns: FINAL FANTASY XIII.


The following changes have been made to the chocobo porter:
Additional routes have been added:
Costa del Sol to Limsa Lominsa (30 gil/2 minutes)
Swiftperch to Aleport (15 gil/minute)
The cost of passage from Camp Dragonhead to Fallgourd Float has risen from 60 to 80 gil.

The following areas are now classified as sanctuaries:
Limsa Lominsa Upper Decks / Limsa Lominsa Lower Decks / New Gridania / Old Gridania / Ul'dah - Steps of Nald / Ul'dah - Steps of Thal

The following changes have been made to open world areas:
Due to developments in the main scenario, Revenant's Toll in Mor Dhona (X:22, Y:Cool has been expanded.

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The Eight Sentinels area, which leads to the Crystal Tower, has been added. By completing a certain quest, players will be able to enter the area via the Crystal Gate in Mor Dhona (X:32, Y:16).
New structures have been erected at Little Solace in the East Shroud (X:22, Y:26).
The Ring of Ash has been added to Southern Thanalan (X:23, Y:13).

* In future patches, when new structures are added to existing areas, characters may become stuck upon logging in. Should you experience this, please use Return or Teleport.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:27 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:00 pm

Battle

The following changes have been made to actions and statuses:
Class
/Job
Skill
/Status
Changes
PaladinCoverRange has been extended from 6y to 10y.
Shield OathEnmity generated has been increased.
PugilistBootshinePotency has been increased from 130 to 150.
True StrikeDelivering the attack from behind will no longer increase critical hit chance, but will instead deliver an attack with a potency of 190.
Internal ReleaseCritical hit rate increase has been reduced from 20% to 10%. However, this change does not affect benefits granted by the trait Enhanced Internal Release.
Twin SnakesIncreased damage duration has been extended from 12 to 15 seconds.
DemolishIn addition to dealing damage over time, now delivers an attack with a potency of 30. 70 potency when attacking from behind.
Greased LightningDamage bonus has been increased from 7% to 9%.
Greased Lightning IIDamage bonus has been increased from 14% to 18%.
Greased Lightning IIIDamage bonus has been increased from 21% to 27%.
MonkShoulder TackleRecast time has been reduced from 90 to 30 seconds.
One Ilm PunchPotency has been increased from 80 to 120.
MarauderMarauderRecast time has been reduced from 30 to 20 seconds.
OverpowerEnmity generated has been increased.
Enmity generated has been increased.Recast time has been reduced from 60 to 40 seconds.
Thrill of BattleEffect duration has been increased from 10 to 20 seconds.
Storm's PathThe combo bonus now also reduces damage dealt by enemies by 10%.TP cost has been reduced from 90 to 60.
HolmgangRange has been extended from 3y to 6y.Enemies will now be pulled toward the caster. While under the effect of Holmgang, the caster's HP cannot be reduced to lower than 1. Players can now change the direction they are facing.
VengeanceNow reduces incoming damage by 30% for 15 seconds.
Storm's EyeTP cost has been reduced from 70 to 60.
DefianceDefianceWhile under the effect of Defiance, characters will now gain increased enmity, and HP recovered via curing magic is increased by 20%.
Inner BeastHP absorption effect has been reduced from 300% to 100%. Now also reduces damage taken by 20% for 6 seconds.
UnchainedRecast time has been reduced from 180 to 120 seconds.
Steel CycloneNow generates increased enmity.
WrathThe increased HP recovery effect has been removed.
LancerHeavy ThrustIncreased damage when attacking from a target's flank has been increased from 10% to 15%.
Increased damage when attacking from a target's flank has been increased from 10% to 15%.Increased damage when attacking from a target's flank has been increased from 10% to 15%.
PhlebotomizePotency of the damage over time effect has been increased from 20 to 25.
Blood for BloodDamage bonus has been reduced from 20% to 10%. However, this change does not affect benefits granted by the trait Enhanced Blood for Blood.
Chaos ThrustPotency when used as a combo action has been increased from 160 to 200. Potency of damage over time effect has been increased from 20 to 30.
DragoonJumpThe animation has been changed, and the animation lock shortened.
Spineshatter DiveThe animation has been changed, and the animation lock shortened.
Power SurgeRecast time has been reduced from 90 to 60 seconds.
Dragonfire DiveThe animation has been changed, and the animation lock shortened.
ArcherShadowbindRecast time has been increased from 12 to 40 seconds.
Hawk's EyeThe effect has been changed to increase DEX by 15% and guarantee that all attacks land.
BardRain of DeathThe additional effect has been changed from reducing enemy attack damage by 10% to reducing enemy evasion by 10%.
ConjurerCure IIThe additional effect has been changed to a 15% chance that the next Cure III will cost half MP.
Cure IIICasting time has been reduced from 2.5 to 2 seconds. Range of effect has been increased from 4y to 6y.
Medica IIPotency of the regen effect has been reduced from 100 to 50, and the duration has been increased from 15 to 30 seconds.
White MageHolyPotency has been reduced from 240 to 200.
ThaumaturgeThunderCan now only be used by thaumaturge and black mage.
Blizzard IIPotency has been reduced from 100 to 50, and the bind effect has been increased from 4 to 8 seconds. Can now be used by all Disciples of Magic.
* Only thaumaturge and black mage gain the effect of Umbral Ice.
ScathePotency has been reduced from 120 to 100.
Black MageFreezePotency has been increased from 20 to 100, and the casting time has been reduced from 3.5 to 3 seconds.
ArcanistVirusWhen the effect of Virus expires, enemies will now be granted the effect Antibody, making them immune to the effects of Virus for 60 seconds.
BaneThe range of effect has been increased from 5y to 8y. Also, when a target's Bio, Bio II, and Miasma are spread to nearby enemies, their durations will not be reset if longer than the original effect duration.
SustainWill now consume MP sintead of HP
ScholarLustrateHP recovered has been increased from 20% to 25%.
Thunder can no longer be used as an additional skill by Disciples of Magic.
* With additional actions that can no longer be used have an unique mark. Please remove them from your action list.

Action help text has been revised for the following actions:

Bane
Now correctly states that Bio, Bio II, and Masma are spread to a maximum of three targets.

The period of immobility upon being revived has been reduced, and characters are granted temporary invulnerability.
* The invulnerability effect will be lost upon using actions.

The effects of the following actions can now be overwritten by the original caster, regardless of the difference in potency:
Status affliction resistances will now begin counting after the last corresponding status affliction is received.
Damage-over-time actions that target the ground such as Flaming Arrow and Shadow Flare will now break sleep and bind effects.
Players will now receive the additional effects of other players' actions even if damage is completely nullified by statuses such as Stoneskin and Adloquium.
When restarting a duty, the limit break gauge will now reset.
When multiple characters are playing the same class/job in a party, the gauge for level 2 and level 3 limit breaks will now fill more slowly than before.
New monsters will be added
Enemies in instanced dungeons will now yield more EXP.
In light of the above increase in EXP yield, link bonuses no longer apply in instanced dungeons so as not to affect enemy placement.
The movement of bosses and certain enemies is no longer affected by NPC position.
The potency of the dhorme chimera's Ram's Voice and Dragon's Voice in the quest "A Relic Reborn" has been reduced.
The maximum number of statuses that can be inflicted upon notorious monsters and dungeon bosses has been raised to 60.
* Please note, however, that only 30 will be visible under the target bar.

The hunting log now displays the requirements for unlocking higher ranks.
Players will no longer lose the effects of food items upon being incapacitated.
The following changes have been made to pet actions:
The Away command has been added to the subcommand menu when selecting your pet.
When set to Obey and Steady, pets will only execute actions when commanded, and will remain in the Steady stance.
The faerie Eos will no longer automatically cast Whispering Dawn when set to Obey.
The faerie Selene will now use Fey Light when set to Sic.
Pet action help text is now displayed in the same format as class and job actions.
Help text for pet actions that are not used when set to Obey has been revised.
Pet positioning will no longer affect the movement of enemies, and vice versa.

The following changes have been made to chocobo companions:
Players can now examine chocobo companions to view their rank and barding.
Enmity generated by the actions Choco Drop and Choco Strike has been increased.

Character motions have been added for the effect of Sleep.
Character motions have been added for the effect of knockback.
Motions and effects have been changed for the following:
Player Actions
Overpower / Holmgang / Shadow Flare / Jump / Spineshatter Dive / Dragonfire Dive / Flash / Holy

Statuses
Greased Lightning I / Greased Lightning II / Greased Lightning III / Astral Fire I / Astral Fire II / Astral Fire III / Umbral Ice I / Umbral Ice II / Umbral ice III

Gear
Bravura Zenith / Holy Shield Zenith

Enemies
Garuda's channeling lines in the Howling Eye (Hard)
Effects have been enlarged to improve visibility.
The red line has been made into a dashed line.

DoT damage now affects objects such as crates and barricades.
The frequency with which player position is updated during trials and PvP has been increased.
* Monitor server stress will be closely monitored before these adjustments are applied to other duties.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:28 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:01 pm

Items

New items have been added.
See [You must be registered and logged in to see this link.] for more details.

New dyes have been added.
ItemCategory
Sunset Orange DyeDyeA labor-saving orange dye, used for coloring anything from cloth to metal.
Kobold Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Qiqirn Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Aldgoat Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Acorn Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Shale Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Coeurl Yellow DyeDyeA labor-saving yellow dye, used for coloring anything from cloth to metal.
Raisin Brown DyeDyeA labor-saving brown dye, used for coloring anything from cloth to metal.
Lime Green DyeDyeA labor-saving green dye, used for coloring anything from cloth to metal.
Marsh Green DyeDyeA labor-saving green dye, used for coloring anything from cloth to metal.
Cactuar Green DyeDyeA labor-saving green dye, used for coloring anything from cloth to metal.
Ochu Green DyeDyeA labor-saving green dye, used for coloring anything from cloth to metal.
Turquoise Green DyeDyeA labor-saving green dye, used for coloring anything from cloth to metal.
Seafog Blue DyeDyeA labor-saving blue dye, used for coloring anything from cloth to metal.
Peacock Blue DyeDyeA labor-saving blue dye, used for coloring anything from cloth to metal.
Raptor Blue DyeDyeA labor-saving blue dye, used for coloring anything from cloth to metal.
Othard Blue DyeDyeA labor-saving blue dye, used for coloring anything from cloth to metal.
Storm Blue DyeDyeA labor-saving blue dye, used for coloring anything from cloth to metal.
Currant Purple DyeDyeA labor-saving purple dye, used for coloring anything from cloth to metal.
Plum Purple DyeDyeA labor-saving purple dye, used for coloring anything from cloth to metal.
New crafting recipes have been aded.
Recipes for the following items have been changed:
BeforeBefore
Curtana+1Curtana Zenith
Sphairai+1Sphairai Zenith
Bravura+1Bravura Zenith
Gae Bolg+1Gae Bolg Zenith
Artemis Bow+1Artemis Bow Zenith
Thyrus+1Thyrus Zenith
Stardust Rod+1Stardust Rod Zenith
The Veil of WiyuThe Veil of Wiyu Zenith
Omnilex+1Omnilex
Holy Shield+1Holy Shield Zenith
Evoker's TrousersEvoker's Waistclout
Summoner's TrousersSummoner's Waistclout
The item level of the following gear has been changed, and their parameters revised accordingly:
ItemBeforeAfter
Allagan Blade9095
Allagan Blade9095
Allagan Battleaxe9095
Allagan Spear9095
Allagan Composite Bow9095
Allagan Composite Bow9095
Allagan Composite Bow9095
Allagan Grimoire of Casting9095
Allagan Grimoire of Healing9095
Fists of Crags7080
Fists of Crags7080
The Spear of Crags7080
The Spear of Crags7080
The Cane of Crags7080
The Cudgel of Crags7080
The Greater Key of Titan7080
The Greater Key of Titan7080
The Wall of Crags7080
Morbid Mogblade7075
Murderous Mogfists7075
Malignant Mogaxe7075
Melancholy Mogfork7075
Mischievous Mogbow7075
Mischievous Mogbow7075
Maleficent Mogstaff7075
The repair classes for the following items have been changed:
Item NameBeforeAfter
The Veil of Wiyu ZenithGoldsmithAlchemist
Omnilex ZenithGoldsmithAlchemist
Scholar's MortarboardLeatherworkerWeaver
Argute MortarboardLeatherworkerWeaver
Scholar's GlovesWeaverLeatherworker
Argute GlovesWeaverLeatherworker
The bonus attribute Reduced Durability Loss +10 has been added to the items below.
Saw of the Luminary / Hammer of the Luminary / Mallet of the Luminary / Gavel of the Luminary / Knife of the Luminary / Needle of the Luminary / Alembic of the Luminary / Pan of the Luminary / Pick of the Luminary / Axe of the Luminary / Rod of the Luminary

Bonus attributes for the following items have been changed:
Allagan Circlet of Healing
Before: MND+18, VIT+18, Determination+15, PIE+11
After: MND+18, VIT+18, PIE+16, Critical Hit Rate+15


Allagan Breeches of Healing
Before: VIT+29, MND+29, PIE+26, Critical Hit Rate+24
After: VIT+29, MND+29, Spell Speed+34, PIE+18


Heavy Allagan Gauntlets
Before: STR+18, VIT+20, Accuracy+21, Parry+15
After: STR+18, VIT+20, Accuracy+21, Determination+1


Heavy Allagan Cuisses
Before: STR+29, VIT+33, Determination+24, Parry+24
After: STR+29, VIT+33, Critical Hit Rate+34, Parry+24


Allagan Sollerets of Striking
Before: STR+18, VIT+20, Skill Speed+21, Critical Hit Rate+15
After: STR+18, VIT+20, Determination+15, Skill Speed+15


llagan Boots of Casting
Before: INT+18, VIT+18, Critical Hit Rate+21, Accuracy+15
After: INT+18, VIT+18, Spell Speed+21, Determination+11


Allagan Earrings of Maiming
Before: STR+13, Accuracy+16, Skill Speed+11
After: STR+13, Accuracy+16, Determination+8


Attributes for the following items have been changed:
Paladin's Trousers
Before: Physical Defense 69, Magical Defense 35
Before: Physical Defense 69, Magical Defense 35


Before: Physical Defense 69, Magical Defense 35
Paladin's Trousers
Before: LNC, DRG
After: MRD, WAR, GLA, PLD


The following item can now be emblazoned with a company crest:
Holy Shield Zenith

Categories for the following items have been changed:
ItemBeforeAfter
Malm KelpIngredientSeafood
Gysahl GreensIngredientOther
Allagan SnailSeafoodIngredient
Tree ToadSeafoodIngredient
Lava ToadSeafoodIngredient
Dart FrogSeafoodReagent
Lamp MarimoReagentSeafood
SeafoodBoneSeafood
SeafoodBoneSeafood
Sunrise TellinBoneSeafood
Blacklip OysterBlacklip OysterSeafood
The following items can now be stored in the armoire:
Achievement Rewards
Partisan's Crown

Seasonal Event Gear
Summer Evening Top / Striped Summer Top / Summer Morning Halter / Striped Summer Halter / Summer Evening Trunks / Striped Summer Trunks / Summer Morning Tanga / Striped Summer Tanga / The Howling Spirit / The Wailing Spirit / Blazefire Saber / Vega Knuckles / l'Cie Bardiche / Bladed Lance / Star Seeker / Binding Rod / Mog's Staff / Grimoire Wing / Bohemian's Coat / Bohemian's Gloves / Bohemian's Trousers / Bohemian's Boots / Guardian Corps Coat / Guardian Corps Gauntlets / Guardian Corps Skirt / Guardian Corps Boots

Job-specific Gear
Ullikummi / Vulcan / Kurdalegon / Urcaguary / Pinga / Clotho / Paracelsus Chantico / Mammon / Rauni / Halcyon Rod

Campaign Items
Moogle Cap / Helm of Light / Moogle Earrings / Cactuar Earring / Bomb Earring / Black Summer Top / Black Summer Trunks / Black Summer Halter / Black Summer Tanga

We are aware of the armoire's limited capacity, and plan to introduce new methods of expanding storage space on an ongoing basis.

Certain items have been made discardable.
In order to prevent the accidental loss of valuable items and gear, certain items have been made undiscardable. However, there have been a number of cases wherein players acquire multiple instances of these items, resulting in insufficient storage space. To address this issue, we have re-evaluated what items can and cannot be discarded.

Please take the utmost care when managing your inventory, as certain items cannot be reacquired.
* The introduction of new methods of acquisition is under consideration.

As of patch 2.1, the following items cannot be discarded:
* Changes may be made as new methods of acquisition are introduced.

Main Hand
Curtana Zenith / Sphairai Zenith / Bravura Zenith / Gae Bolg Zenith / Artemis Bow Zenith / Thyrus Zenith / Stardust Rod Zenith / The Veil of Wiyu Zenith / Omnilex Zenith / Saw of the Luminary / Hammer of the Luminary / Mallet of the Luminary / Gavel of the Luminary / Knife of the Luminary / Needle of the Luminary / Alembic of the Luminary / Pan of the Luminary / Pick of the Luminary / Axe of the Luminary / Rod of the Luminary

Off Hand
Holy Shield Zenith / Twin Adder Escutcheon / Maelstrom Escutcheon / Immortal Flames Escutcheon

Armor
Garlond Goggles / Moogle Cap / Helm of Light / Onion Helm / Scarf of Wondrous Wit / Peregrine Helm / Woolen Sugarloaf Hat (Red) / Chocobo Mask / Butcher's Crown / Chronicler's Crown / Paragon's Crown / Gambler's Crown / Dalamud Horn / Partisan's Crown / Black Summer Top / Black Summer Halter / Black Summer Trunks / Black Summer Tanga / Star-spangled Subligar / Asuran Armguards / Hermes' Shoes

Accessories
Moogle Earrings / White Ravens / Crimson Standard Earring / Tipping Scales Earring / Lily and Serpent Earring / Crimson Standard Ring / Tipping Scales Ring / Lily and Serpent Ring

Soul Crystals
Soul of the Paladin / Soul of the Monk / Soul of the Warrior / Soul of the Dragoon / Soul of the Bard / Soul of the White Mage / Soul of the Black Mage / Soul of the Summoner / Soul of the Scholar

Minions
Cait Sith Doll / Baby Behemoth / Mammet #003L / Mammet #003G / Mammet #003U / Chigoe Larva / Coeurl Kitten / Buffalo Calf / Cactuar Cutting / Wolf Pup / Beady Eye / Goobbue Sproutling / Wind-up Cursor / Black Chocobo Chick / Wind-up Dalamud / Wind-up Edvya / Minion of Light / Wind-up Leader / Princely Hatchling

Other
Chocobo Whistle / Goobbue Horn / Legacy Chocobo Whistle / Coeurl Bell / Armor Identification Key / Voidal Resonator / Unicorn Whistle / Behemoth Warhorn / Gilded Armor Identification Key / Storm Chocobo Issuance / Serpent Chocobo Issuance / Flame Chocobo Issuance / Black Mage Barding / Sleipnir Barding / Behemoth Barding / Sovereign Barding

The following items may now be dropped by enemies in greater quantities:
Aldgoat Skin / Gigantoad Skin / Boar Hide / Peiste Skin / Diremite Web / Fleece / Snurble Tuft / Pudding Flesh / Hippogryph Sinew / Diremite Sinew / Wolf Fang / Raptor Sinew

EXP gained from quick synthesis has been doubled.
The starting position of the cursor after initiating quick synthesis has been changed.
During synthesis, the fly text generated when increasing the quality of an item in good condition or better has been increased in size.
The bonus granted by the ability Inner Quiet is now indicated by a number on the corresponding status effect icon.
The following changes have been made to the crafting log:
The maximum number of items that can be crafted with the selected recipe is now displayed.
The number of NQ and HQ crafted items already in your possession is now displayed.
The cursor may now be used to select crystals and display item help.

The following items can now be obtained by Disciples of the Land:
Miner
Marble / Fine Sand / Potter's Clay / Limestone / Granite

Botanist
Humus / Bloodgrass / Maiden Grass / Island Seedling / Shroud Seedling / Desert Seedling

All Disciples of the Land
Timeworn Leather Map / Timeworn Goatskin Map / Timeworn Toadskin Map / Timeworn Boarskin Map / Timeworn Peisteskin Map

The following abilities can now be used while mounted:
Miner
Lay of the Land / Lay of the Land II

Botanist
Arbor Call / Arbor Call II

The following abilities can no longer be executed if the gathering point does not contain applicable items:
Byregot's Ward / Nald'thal's Ward / Thaliak's Ward / Menphina's Ward / Nophica's Ward / Llymlaen's Ward

The number of NQ and HQ gathered items already in your possession is now displayed.
[You must be registered and logged in to see this image.]

When gathering, players may now discover items with the following properties:
Rare: Only one of these items can be obtained from this gathering point.
Hidden: This item cannot normally be obtained from this gathering point.
* As of 2.1, only timeworn maps possess these properties.

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The order of items in the gathering log has been revised.
Fishing locations in the residential districts have been added to the fishing log.
Fishing animations have been revised to better reflect the size of your catch.
Fishing locations can now be selected via the map in the fishing log.
Additional summoning bells have been added near the market boards in each city-state.
The following changes have been made to market boards and retainers:
All tradable items can now be put up for sale.
The housing category has been added.
When using a gamepad, the button to perform a quick search has been changed from X/□ to Y/△.
Current gil is now displayed in search results.
Current gil is now displayed in search results.
The order of subcommands displayed when selecting an item you have put up for sale has been changed.

The order of subcommands displayed when selecting an item you have put up for sale has been changed.
The functionality of the material melding window has been improved for gamepad users.
Mounts have been added.
[You must be registered and logged in to see this image.]

Minions have been added.
[You must be registered and logged in to see this image.]

The animations of certain minions have been adjusted.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:31 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
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Age : 53
Location : Louisiana

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:03 pm

System

Duty Roulette has been added to the Duty Finder.
You may now register for duties at random from among those you have unlocked. Successful completion will earn you greater rewards than normal. Moreover, a bonus will be awarded once per day for participating in each category. Furthermore, should your role be in short supply, you will be awarded an additional bonus for being an adventurer in need.

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Duties are divided into the following categories:

Duty Roulette: Low Level

Duties
Sastasha / The Tam-Tara Deepcroft / Copperbell Mines / Halatali / The Thousand Maws of Toto-Rak / Haukke Manor / Brayflox's Longstop / The Sunken Temple of Qarn / Cutter's Cry / The Stone Vigil / Dzemael Darkhold / The Aurum Vale / The Bowl of Embers / The Navel / The Howling Eye / Cape Westwind

Bonuses
Gil / Company Seals / Allagan Tomestones of Mythology / Allagan Tomestones of Philosophy

Duty Roulette: High Level

Duties
The Wanderer's Palace / Amdapor Keep / Copperbell Mines (Hard) / Haukke Manor (Hard) / Pharos Sirius

Bonuses
Gil / Allagan Tomestones of Mythology

* An average item level of 48 is required


Duty Roulette: Main Scenario

Duties
Castrum Meridianum / The Praetorium

Bonuses
Gil / Allagan Tomestones of Philosophy

Duty Roulette: Guildhests

Duty Roulette: Guildhests
Basic Training: Enemy Parties / Under the Armor / Basic Training: Enemy Strongholds / Hero on the Halfshell / Pulling Poison Posies / Stinging Back / All's Well that Ends in the Well / Flicking Sticks and Taking Names / More than a Feeler / Annoy the Void / Shadow and Claw / Long Live the Queen / Ward Up / Solemn Trinity

Bonuses
Gil / Company Seals

* Allagan Tomestones will only be awarded to players who have achieved level 50 in at least one class.
* Each Duty Roulette category will become available when two or more applicable duties are unlocked.


The required party composition is now displayed for all duties.
Please note that, for some duties, these requirements will not be imposed upon preformed parties.

The player commendation system has been added.
You can now commend a party member who left a positive impression on you during the course of duty.

Upon the conclusion of a duty, the Player Commendation button will appear in the bottom right of the screen. Selecting it will bring up an interface wherein you can commend a party member. Please note that commendations can only be made by those who joined a duty on their own, and not those in a party.

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These commendations can be accumulated over time, and by receiving a certain amount, you will unlock achievements that grant special rewards.

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The Vote Dismiss function has been added.
Players who are absent for extended periods or harass others can now be democratically expelled from the party.

[You must be registered and logged in to see this image.]

To initiate a vote, first select Party Members from the Social section of the main menu. Next, select the party member you wish to nominate for dismissal, then Vote Dismiss from the submenu. When vote dismiss is initiated, party members will be prompted for their response. If more than half vote Yes, the player in question will be dismissed from the party.

* 4 hours must elapse since your last vote dismiss before you can initiate another.
* You will be required to select a reason for dismissal. Please be warned that unjustified usage of vote dismiss is a punishable act.

The Add Member feature may now be used to recruit new members for trials and guildhests.
* Please be aware that you may join the trials where the battle is already taking place and is at its peak.

The Party Finder has been added.
Through the Party Finder, you can either search for a party to join, or recruit other adventurers to form a party of your own. This feature is unlocked upon completion of the quest "It's Probably Pirates," and can be found in the Social section of the main menu.

* Players who have already fulfilled this requirement will have access to the Party Finder upon release of patch 2.1.

Join Party
The list of partys that are looking for members will be listed on the upper side of the Party Finder window and you may check the details on what kind of members they are looking for.

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By pressing "Join," you will join the party right away. You may also send a Tell message to the party leader.

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Search Party
You may search for the party to join based on the content and criteria.

[You must be registered and logged in to see this image.]

Search for Members
When you search for partymember, first you select the objective from the availavble content categories(Dungeon / Guildhest / Trials / Raid / Quest Battle / Colosseum / FATE / Treasure Hunt). Then you can set criteria such as average item level, role, atomosphere, language, message.

[You must be registered and logged in to see this image.]

The online status "Recruiting Party Members" has been added to the player search feature.
Players can now exit the Binding Coil of Bahamut by selecting Leave within the Duty Finder. Moreover, the Duty Finder can now be opened by clicking on the entry in the Duty List.
* Please note that the Duty Finder cannot be used to enter the Binding Coil of Bahamut.

Achievements
The following achievements and rewards have been added:

AchievementRequirementsReward
Cutting Your Wolf Loose: Maelstrom I Achieve PvP rank 1 with the Maelstrom.Title: Lominsan Puppy
Cutting Your Wolf Loose: Maelstrom IIAchieve PvP rank 10 with the Maelstrom.Title: Lominsan Howler
Cutting Your Wolf Loose: Maelstrom IIIAchieve PvP rank 20 with the Maelstrom.Title: Lominsan Growler
Cutting Your Wolf Loose: Maelstrom IVAchieve PvP rank 30 with the Maelstrom.Title: Lominsan Hound
Cutting Your Wolf Loose: Immortal Flames IAchieve PvP rank 1 with the Immortal Flames.Title: Ul'dahn Puppy
Cutting Your Wolf Loose: Immortal Flames IIAchieve PvP rank 10 with the Immortal Flames.Title: Ul'dahn Howler
Cutting Your Wolf Loose: Immortal Flames IIIAchieve PvP rank 20 with the Immortal Flames.Title: Ul'dahn Growler
Cutting Your Wolf Loose: Immortal Flames IVAchieve PvP rank 30 with the Immortal Flames.Title: Ul'dahn Hound
Cutting Your Wolf Loose: Twin Adder IAchieve PvP rank 1 with the Twin Adder.Title: Gridanian Puppy
Cutting Your Wolf Loose: Twin Adder IIAchieve PvP rank 10 with the Twin Adder.Title: Gridanian Howler
Cutting Your Wolf Loose: Twin Adder IIIAchieve PvP rank 20 with the Twin Adder.Title: Gridanian Growler
Cutting Your Wolf Loose: Twin Adder IVAchieve PvP rank 30 with the Twin Adder.Title: Gridanian Hound
Hungry Like a Wolf IParticipate in your first match at the Wolves' Den.-
Hungry Like a Wolf IIParticipate in 50 matches at the Wolves' Den.-
Hungry Like a Wolf IIIParticipate in 100 matches at the Wolves' Den.-
Hungry Like a Wolf IVParticipate in 500 matches at the Wolves' Den.-
Hungry Like a Wolf VParticipate in 1,000 matches at the Wolves' Den.-
Wolfing It DownParticipate in 5,000 matches at the Wolves' Den.Title: Ravenous Wolf
Pack Mentality ITriumph for the first time at the Wolves' Den.-
Pack Mentality IITriumph in 50 matches at the Wolves' Den.-
Pack Mentality IIITriumph in 100 matches at the Wolves' Den.-
Pack Mentality IVTriumph in 500 matches at the Wolves' Den.-
Pack Mentality VTriumph in 1,000 matches at the Wolves' Den.-
Leader of the PackTriumph in 5,000 matches at the Wolves' Den.Title: Alpha Wolf
Going Up in FlamesDefeat Ifrit in the Bowl of Embers (Extreme).-
Gone with the WindDefeat Garuda in the Howling Eye (Extreme).-
Earth to EarthEarth to Earth-
Leaving a Good Impression IReceive 10 player commendations.Title: Heart of the Party
Leaving a Good Impression IIReceive 50 player commendations.Minion: Princely Hatchling
Leaving a Good Impression IIIReceive 100 player commendations.Item: Partisan's Crown
Leaving a Good Impression IVReceive 300 player commendations.Item: Sovereign Barding
Everybody's DarlingReceive 500 player commendations.Mount: Gilded Magitek Armor
You Bet Your Ash IAttain rank 1 reputation (neutral) with the Brotherhood of Ash.-
You Bet Your Ash IIAttain rank 2 reputation (recognized) with the Brotherhood of Ash.-
You Bet Your Ash IIIAttain rank 3 reputation (friendly) with the Brotherhood of Ash.-
A Real Bad AshAttain rank 4 reputation (trusted) with the Brotherhood of Ash.Title: Ashen Warrior
Sylph-conscious IAttain rank 1 reputation (neutral) with the sylphs of Little Solace.-
Attain rank 1 reputation (neutral) with the sylphs of Little Solace.Attain rank 2 reputation (recognized) with the sylphs of Little Solace.-
Sylph-conscious IIIAttain rank 3 reputation (friendly) with the sylphs of Little Solace.-
Sylph-assuredAttain rank 4 reputation (trusted) with the sylphs of Little Solace.Title: Sylph-Friend
Mapping the Realm: Copperbell Mines (Hard)Discover every location within Copperbell Mines (Hard).-
Mapping the Realm: Haukke Manor (Hard)Discover every location within Haukke Manor (Hard).-
Mapping the Realm: Pharos SiriusDiscover every location within Pharos Sirius.-
I Can Dig It IDecipher 3 timeworn leather maps and open the treasure chests to which they lead.-
I Can Dig It IIDecipher 5 timeworn goatskin maps and open the treasure chests to which they lead.-
I Can Dig It IIIDecipher 10 timeworn toadskin maps and open the treasure chests to which they lead.-
I Can Dig It IVDecipher 20 timeworn boarskin maps and open the treasure chests to which they lead.-
No Stone UnturnedDecipher 20 timeworn peisteskin maps and open the treasure chests to which they lead.Title: Treasure Hunter
You Call That a LabyrinthComplete the Labyrinth of the Ancients.-
Mapping the Realm: Labyrinth of the AncientsDiscover every location in the Labyrinth of the Ancients.-
The Kindness of StrangersResurrect a player who is not in your party.-
The Kindness of Strangers IIResurrect a player who is not in your party 20 times.-
The following subcategories have been added to achievements:
Battle
The Wolves' Den / Trials / Treasure Hunt / Raids
Class
PvP / Commendation
Quests
Beast Tribe Quests
Seasonal event achievements will no longer be displayed unless they have already been obtained.
The requirements for the achievements below have been reduced.
Please note that players who fulfill the reduced requirements must perform the relevant feat one more time to unlock the achievement.

Achievement NameOriginal RequirementsRevised Requirements
Good Things Come to Those Who Bait: La Noscea II300 Times100 Times
Good Things Come to Those Who Bait: La Noscea III1,000 Times300 Times
Good Things Come to Those Who Bait: La Noscea IV2,000 Times500 Times
Good Things Come to Those Who Bait: La Noscea V4,000 Times1,000 Times
Good Things Come to Those Who Bait: Black Shroud II300 Times100 Times
Good Things Come to Those Who Bait: Black Shroud III1,000 Times300 Times
Good Things Come to Those Who Bait: Black Shroud IV2,000 Times500 Times
Good Things Come to Those Who Bait: Black Shroud V4,000 Times1,000 Times
Good Things Come to Those Who Bait: Thanalan II300 Times100 Times
Good Things Come to Those Who Bait: Thanalan II1,000 Times300 Times
Good Things Come to Those Who Bait: Thanalan IV2,000 Times500 Times
Good Things Come to Those Who Bait: Thanalan V4,000 Times1,000 Times
All the More Region to Leve II50 Times20 Times
All the More Region to Leve III100 Times50 Times
All the More Region to Leve IV500 Times100 Times
All the More Region to Leve V1,000 Times200 Times
All the More Region to Leve VI5,000 Times500 Times
Region d'Etre10,000 Times1,000 Times
'Think Global, Quest Local II50 Times20 Times
'Think Global, Quest Local III100 Times50 Times
'Think Global, Quest Local IV500 Times100 Times
'Think Global, Quest Local V1,000 Times200 Times
'Think Global, Quest Local VI5,000 Times500 Times
Lost in Localization10,000 Times1,000 Times
In the Outfield II50 Times20 Times
In the Outfield III100 Times50 Times
In the Outfield IV500 Times100 Times
In the Outfield V1,000 Times200 Times
In the Outfield VI5,000 Times500 Times
Field of Dreams10,000 Times1,000 Times
Serving a Greater Cause I10 Times5 Times
Serving a Greater Cause II50 Times10 Times
Serving a Greater Cause III100 Times20 Times
Serving a Greater Cause IV500 Times30 Times
Serving a Greater Cause V1,000 Times50 Times
Serving a Greater Cause VI5,000 Times100 Times
Enraptured Servitude10,000 Times200 Times
Fueling the Storm II100 Times50 Times
Fueling the Storm II1,000 Times200 Times
The Onyx Oars5,000 Times500 Times
The Onyx Oars100 Times50 Times
Feeding the Serpent III1,000 Times200 Times
The Sycamore Leaf5,000 Times500 Times
Fanning the Flames II100 Times50 Times
Fanning the Flames III1,000 Times200 Times
The Brass Scales5,000 Times500 Times
To Each According to His Need: Maelstrom II100 Times30 Times
To Each According to His Need: Maelstrom III1,000 Times100 Times
The Jade Mast5,000 Times200 Times
To Each According to His Need: Twin Adder II100 Times30 Times
To Each According to His Need: Twin Adder III1,000 Times100 Times
The Willow Leaf5,000 Times200 Times
To Each According to His Need: Immortal Flames II100 Times30 Times
To Each According to His Need: Immortal Flames III1,000 Times100 Times
To Each According to His Need: Immortal Flames III5,000 Times200 Times
The following achievements have been moved to the Raids subcategory:
The Binds that Tie I
The Binds that Tie II
The Binds that Tie III


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:33 pm; edited 1 time in total
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:04 pm

A sort function has been added to character inventory, retainer inventory, and the Armoury Chest.
The Sort option is now available in the item subcommand menu. Further customize this new function by using the Sort Customization options found in the Character tab of Character Configuration, accessed via the System menu.
* This new sort function replaces the previous function that grouped automatically acquired items into separate inventory tabs.

[You must be registered and logged in to see this image.]

/itemsort (/isort) text commands have been added.
Specific categories of items in your inventory can be further sorted by using a sequence of text commands.

The /itemsort commands are as follows:

Usage

Text commandsDescription
/itemsort condition "category" "condition" "order"Sets the items to be sorted along with sorting order. This command only sets the conditions, and does not sort inventory upon use.
/itemsort execute "category"Sorts the specified items based on the conditions given. Sort conditions are cleared upon using this command.
Examples:

1. Sort main arms by descending item level (i.e. highest to lowest).

Text commandsDescription
/itemsort condition mh ilv desSets main arms to be sorted by descending item level.
/itemsort execute mainSorts main arms based on the previously set conditions.
2. Sort all items in the Armoury Chest by descending order of craftsmanship bonus and spiritbond.

Text commandsDescription
/itemsort condition armoury craftsmanship desSets Armoury Chest to be sorted by descending craftsmanship bonus.
/itemsort condition armoury spiritbond desSets Armoury Chest to be sorted by descending spiritbond.
/itemsort execute armourySorts Armoury Chest based on the previously set conditions.
3. Sort inventory items in an order similar to the Sort subcommand.

Text commandsDescription
/itemsort condition inventory stack desSets inventory to be sorted by descending size of item stacks.
/itemsort condition inventory spiritbond desSets inventory to be sorted by descending spiritbond.
/itemsort condition inventory materia desSets inventory to be sorted by descending number of materia.
/itemsort condition inventory hq desSets inventory to be sorted first by HQ then NQ items.
/itemsort condition inventory id desSets inventory to be sorted by descending item ID.
/itemsort condition inventory ilv desSets inventory to be sorted by descending item level.
/itemsort condition inventory lv desSets inventory to be sorted by descending equipping level.
/itemsort condition inventory category ascSets inventory to be sorted by ascending category.
/itemsort execute inventorySorts inventory based on the previously set conditions.
4. Sort inventory in the opposite order to the Sort subcommand.

Text commandsDescription
/itemsort condition inventory stack ascSets inventory to be sorted by ascending size of item stacks.
/itemsort condition inventory spiritbond ascSets inventory to be sorted by ascending spiritbond.
/itemsort condition inventory materia ascSets inventory to be sorted by ascending number of materia.
/itemsort condition inventory hq ascSets inventory to be sorted first by NQ then HQ items.
/itemsort condition inventory id ascSets inventory to be sorted by ascending item ID.
/itemsort condition inventory ilv ascSets inventory to be sorted by ascending item level.
/itemsort condition inventory lv ascSets inventory to be sorted by ascending equipping level.
/itemsort condition inventory category desSets inventory to be sorted by descending category.
/itemsort execute inventorySorts inventory based on the previously set conditions.
The following changes have been made to the Armoury Chest:
Gear that is registered to a gear set is now marked with the gear set symbol.
In addition to being marked with an "x," the icon for gear that cannot be equipped by your current class/job is now also greyed out.

[You must be registered and logged in to see this image.]

In the case where multiple stacks of the same item exist in your inventory, using an item will now deplete the stack from which it was used.
Items can now be discarded by dragging and dropping the item icon outside of the inventory window.
Umlauts and accented characters can now be used in chat tab labels.
The Add to Blacklist option has been added to the character name subcommands available from the chat log.
An alliance chat channel usable only within the Crystal Tower has been added.
* This channel can also be accessed using the /alliance (/a) text command.

The number of items that need to be traded will now be displayed at the top of NPC trade windows.
The following features have been added to hotbars and cross hotbars:
New options are now available in the Display tab in Hotbar Settings:
Display hotbar numbers.
Enable hotbar cycling button.
Enable drag-and-drop repositioning.
・Hotbars that are called by simultaneously holding LT + RT, or L2 + R2, can now be registered.
These hotbars can be set by selecting the Expanded Hold Controls option on the Cross tab of the Hotbar Settings menu found within Character Configuration.
* This option is deactivated by default.
If the XHB control setting is set to "Toggle," XHB will become inactrivae when the new window pops.
Actions, such as autorun or registering cross hotbars, that require L1 + LB to be held down simultaneously will be unavailable while L2 + R2 and LB + RB cross hotbars are activated.
The currently displayed cross hotbar will be saved upon logout.
The System Configuration and Character Configuration category icons can now be added to hotbars using the subcommand or by dragging and dropping the icons.
Icons can now be removed from hotbars by dragging and dropping them outside of the hotbar area.

The following changes have been made to gamepad/controller controls:
The following changes have been made to gamepad/controller controls:
You can now scroll through the enmity list using LB/L1 + up/down on the direction buttons.
You can now scroll through the alliance list using LB/L1 + right/left on the direction buttons.

When using a gamepad/controller, the cursor will now appear at the top of the list when accessing subcommands.
The following changes have been made to the status effects information displayed on the party list and focus targets:
High-priority status effects will be displayed.
The free company actions of others will no longer be displayed.
The food benefit icons of others will no longer be displayed.

The color of target bar names will now change in correspondence to the player or monster targeted.
Your current class/job will now be displayed under the EXP bar.
The "viewing cutscene" icon will now also be displayed on the character name of players who are watching a cutscene in dungeons.
A Focus Target option has been added to character subcommands.
The following subcommands have been added to the party list:
Leave
Disband (party leader only)
Kick from Party (party leader only)
Promote (party leader only)

It is no longer possible to access subcommands by pressing the confirm button with a character selected.
Subcommands can be accessed by right-clicking the mouse, or pressing the x button/ □ button on the gamepad/controller.

The following changes and additions have been made to focus targets:
The focus target function has now been added to the PlayStation®3 version of the game.
* Server info and the EXP bar will not be visible while using the focus target function in the PlayStation®3 version.
The action on a focus target's progress bar will now be displayed in front of the focus target's name.
The clickable area for focus targets is now larger.

When pressing the F key (face target), instead of instantly facing the target, characters will now track the target's movement with his/her head until a direction button is pressed.
Pressing the confirm button with nothing targeted will now prioritize the selection of nearer targets.
Four new options have been added to the filters for target cycling and marking:
Alliance Members
Pets/Minions
Duty-specific Enemies (quest/FATE/guild leve/hunting log)
Signs (marked targets)

Display names will now be visible from a greater distance.
The camera will now reset to its original position when the obstacle that triggered the camera adjustment is no longer obscuring the character's view.
An option for maintaining camera distance is now available for Legacy movement settings.
The following changes and additions have been made to map functions:
A map link function has been added.
Use the controls described below to place a flag on the map, as well as insert the link in the chat input window.
Mouse/Keyboard: Ctrl + right click on the desired position on the map.
Gamepad/Controller: Position the crosshair on the desired position on the map and press the RB/R1 button.

[You must be registered and logged in to see this image.]


Once executed in chat, the text command will automatically display the placed flag's location and map coordinates.

Map quest icons will now also display the level at which the quest can be accepted.
Mousing over icons on the map will now display the full name of the icon.
The display of map location names will now toggle on/off in correspondence to the level of map zoom.
The Show/Hide map text button found on the left of the map will now cycle through four different options:
Display icons and text (default setting)
Display icons only
Display text only
Display no icons or text
The icon for quest objectives located in an adjoining area is now more visible.
NPCs or hints will now display a new icon in the case where an objective has been failed.
The location for guildleves and fishing log objectives will now be displayed on the map in different colors.

[You must be registered and logged in to see this image.]

The following changes and additions have been made to the mini-map:
Labels that were previously being cut off are now fully displayed.
Mousing over gathering points on the mini-map will now display a gathering point's name and level.

The teleport destination list now includes area names.
When the map is opened via the journal or the duty list, the title of the corresponding quest or leve will now be displayed at the top of the map.
The /throw emote has been added.
* This emote may be learned by completing the Level 36 quest "Toss Fit Workout."

The following adjustments have been made to emotes and the emote interface.
Using the /doze emote beside a bed in the housing area will display an alternate sleeping animation.
Emotes that display alternate animations when sitting on the ground, sitting in a chair, or mounted are now marked as such.
A "Display log message" checkbox has been added to the emote menu.
Unchecking this box will hide emote messages from your log.
Upon changing Grand Company allegiance, your salute emote will automatically be changed to that of your new Grand Company.

In the event that your letter box is full, preventing you from receiving item-attached letters, a warning message will be displayed.
The following text commands have been added:
CommandFunction
/alliance(/a)Sends a message to all members of your current alliance, regardless of their location. Typing /alliance or /a without a message switches the default chat mode to [Alliance].
/petaction(/pac)Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.

e.g. /petaction Obey
/buddyaction(/bac)Uses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.

e.g. /companionaction Attacker Stance
/hudresetReverts the HUD layout to the default setting.
The sound effect text commands to may now be used in Alliance chat mode, in addition to Party chat mode.
These commands may now also be used in /echo messages.

The /macroicon (/micon) text command may now be used to display pet and companion action icons.
After the action name, enter "pet" followed by the pet's name for pet actions, or "companion" for companion actions.

e.g.
To display the "Free Stance" icon:
/macroicon Sic pet Ifrit-Egi

To display the "Away" icon:
/macroicon Away companion

* For detailed instructions on using text commands, refer to the Lodestone[You must be registered and logged in to see this link.], or enter "/? (command name)" in-game.

The main menu buttons in the lower right-hand corner of the screen have been consolidated into a single row, with multiple commands grouped under each button.
[You must be registered and logged in to see this image.]

The following changes have been made to the Character window.
Character models may now be moved, rotated, or resized.
* In gamepad mode, Character Display mode must be enabled to use this feature.

[You must be registered and logged in to see this image.]


The average item level of your gear will now be displayed.

[You must be registered and logged in to see this image.]


The "Companions" button has been removed. Companion commands may now be accessed from the main menu's "Character" button.
The Attribute Bonus button will now be hidden for characters lower than level 10.
The "Resistances" tab has been added.
All resistances possessed by your character will be displayed here.
Physical resistances and PvP properties have also been moved to this screen.
Grand Company rank is now displayed on the profile tab, and a chart of all available ranks is available for viewing.
The PvP currency Wolf Marks has been added to the Currency tab.
The “Reputation” tab has been added, and will display the following information:
* This tab will only appear after certain conditions are met.
Total number of player commendations received
Beast tribe reputation

An "All" category has been added to the Active Help menu.
When configuring the display of battle effects (System -> Character Configuration -> Character -> Battle Effects Settings) the "Own" category will now include your character's pets, companions, buddies, or mounts.
The following options have been added to the System -> Character Configuration menu:
Control Settings
General Tab
Movement Settings
- Maintain camera distance for Legacy Type (camera-based) movement
* This option is enabled by default.
Cutscene Skipping
Target Tab
Click Filter Settings
- Alliance
- Pets/Minions
- Duty-specific Enemies
- Signs

Signs
Target Filter Settings
- Alliance
- Pets/Minions
- Duty-specific Enemies
- Signs

Character Tab
Sort Customization
Sort Method (Fill tabs in order / Sort items into tabs based on category)
* With the addition of this feature, the “auto-sort items” option has been removed.

UI Settings
General Tab
Map Settings
- Shortcut display type
 * Players may toggle between “Close immediately” and “Close when active.”
- Reverse analog stick up/down control
- Reverse analog stick left/right control

Targets
- Display only detrimental effects you inflict.
 * With this setting enabled, detrimental effects not inflicted by you (or your pets, minions, and companions) will be hidden. This setting has no effect on the display of beneficial effects.
Party List Tab
Alliance List

Display Name Settings
Others Tab
Alliance Members

Alliance Members
Display Tab
Hotbar Display Settings
- Display hotbar number (Windows version only)
- Enable hotbar cycling button (Windows version only)
- Enable drag-and-drop repositioning (Windows version only)
- Additional hotbar display settings (Windows version only)

Cross Tab
Expanded Hold Controls
- Expanded Hold Controls
The following option has been added to the Set Selection customization settings:
- Enable automatic hotbar switching when drawing/sheathing weapon

Log Window Settings
General Tab
Log Text Color
- The "Alliance" category has been added.
Log Filter Settings
- The "Alliance" checkbox has been added to the Chat tab.
- The following Subject categories have been added to the Battle tab:
  - Alliance Member
  - Friendly NPCs
  - Pets/Companions
  - Pets/Companions (Party)
  - Pets/Companions (Alliance)
  - Pets/Companions (Other PC)
- The following adjustments have been made to the Announcements tab:
  - Free Company Login Notices" and "Free Company Announcements" have been split into separate categories.
  - "Retainer Sale Notifications" now have their own category, and are no longer classified as system messages.
  - "Party Members' Progression Messages" and "Others' Progression Messages" have been split into two categories.

Notification Sounds Tab
Notification Sounds Tab
- Party
- Alliance
- Free Company
- Linkshell[1]~[8]
 * A total of sixteen notification sounds are now available.


The following options have been added to the “System” -> “System Configuration” menu.
Sound Settings
Player Effects Volume (Self, Party, Other PCs)
* This feature may be used to adjust the volume of other players' crafting effects, and so forth.

Gamepad Settings
Button Configuration
The following commands may now be assigned to the left/right analog stick buttons:
- Draw/Sheathe Weapon
- Lock On
- Face Target
- Reset Camera Position
- Not Assigned


When repositioning windows on the "System" -> "HUD Layout" configuration screen, the NUM2-NUM8 or directional keys can now be used to move the currently selected window.
New user macro icons have been added.
The following new keybinds are available (default values indicated where applicable):
The following new keybinds are available (default values indicated where applicable):
Tilt Camera Up: Ctrl+↑
Tilt Camera Up: Ctrl+↑

Targeting Tab
Cycle Up Through Enmity List: Ctrl+NUM8
Cycle Down Through Enmity List: Ctrl+NUM2
Cycle Through Alliance List (Nearest to Farthest): Ctrl+NUM6
Cycle Through Alliance List (Fathest to Nearest): Ctrl+NUM3
Cycle Through Alliance List 1
Cycle Through Alliance List 2
Target Alliance #, Member #

Shortcuts Tab
PvP Profile
Party Finder
Housing
Key Items
Party Members
Friend List
Black List
Player Search

Chat Tab
Temporarily Switch Chat Mode to Alliance

The "Target Nearest NPC or Object" keybind will no longer target pets/minions or companions.
Pressing the [Scroll Lock] key will now also hide the following UI elements:
Target ring
Target lines
Aggro lines

The [Ctrl+Home] keyboard shortcut will toggle the size of the active window among five sizes. (60%/80%/100%/120%/140%)
The screenshot feature may now be used for cutscenes.
The screenshot feature may now be used for cutscenes.

Materia conversion and melding log messages have been recategorized from system messages to synthesis messages.
Hunting and crafting logs may now be navigated using the PageUp/PageDown keys.
New music has been added to the game's soundtrack.
Data centers have been restructured to more evenly distribute server load.
Upon first logging in after installing patch 2.1, you will be prompted to select the data center corresponding to your character’s World. The new data centers and the Worlds belonging to each are as follows:

Elemental
Aegis / Atomos / Carbuncle / Garuda / Gungnir / Kujata / Ramuh / Tonberry / Typhon / Unicorn
Gaia
Alexander / Bahamut / Durandal / Fenrir / Ifrit / Ridill / Tiamat / Ultima / Valefor / Yojimbo / Zeromus
Mana
Anima / Asura / Belias / Chocobo / Hades / Ixion / Mandragora / Masamune / Pandaemonium / Titan
Aether
Adamantoise / Balmung / Cactuar / Coeurl / Faerie / Gilgamesh / Goblin / Mateus / Midgardsormr / Sargatanas / Siren / Zalera
Primal
Behemoth / Brynhildr / Diabolos / Excalibur / Exodus / Famfrit / Hyperion / Lamia / Leviathan / Malboro / Ultros
Chaos
Cerberus / Lich / Moogle / Odin / Phoenix / Ragnarok / Shiva

A data center selection menu has been added to the title screen.
If you have characters on multiple Worlds, please select the appropriate data center for the character you wish to play as before logging in.
If a record of your most recent login still remains, the appropriate data center will be selected automatically.

* Players with multiple accounts will also need to return to the title screen and select the appropriate data center before logging in with a different character.

Following features will be added to the launcher. (Windows-only)
- Virtual keyboard feature will be added. You may use this feature to enter both Square Enix ID and password.
- "CONFIG" button will added to the launcher.

[You must be registered and logged in to see this image.]

Back Up and Recovery of Game Settings
A feature where you could import and export the macros, gear sets, hotbar, and various UI settings will be added.
* With settings that can be changed under System Config such as resolution and sound will not be saved.

Backing Up Settings
Access the launcher Config menu, and select Back Up to bring up a system menu. Click the Backup button and choose a destination. A file named FFXIVconfig.fea will be created in the folder you select.

Restoring Settings
From the same system window, click Restore and select the folder containing the FFXIVconfig.fea file you wish to import.

System Information
Will display the specific details on the computer you are using.
Default
Will reset the settings under System Config to default settings.

[You must be registered and logged in to see this image.]


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:35 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:06 pm

New Items

ItemCategory
Break BladeGladiator's ArmItem Level: 90 / Equipment Level: 50
Wolf WingletGladiator's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf BladeGladiator's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf LongswordGladiator's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Hellish ClawsPugilist's ArmItem Level: 90 / Equipment Level: 50
Wolf ClawsPugilist's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf PatasPugilist's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf ClawsPugilist's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Dual HakenMarauder's ArmItem Level: 90 / Equipment Level: 50
Wolf LabrysMarauder's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf BattleaxeMarauder's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf BattleaxeMarauder's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Holy LanceLancer's ArmItem Level: 90 / Equipment Level: 50
Wolf GuisarmeLancer's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf SpearLancer's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf TridentLancer's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Elfin BowArcher's ArmItem Level: 90 / Equipment Level: 50
Wolf BowArcher's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf BowArcher's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf LongbowArcher's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
OmnirodTwo--handed Conjurer's ArmItem Level: 90 / Equipment Level: 50
Wolf CaneTwo--handed Conjurer's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf RodTwo--handed Conjurer's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf CaneTwo--handed Conjurer's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Elder StaffTwo--handed Thaumaturge's ArmItem Level: 90 / Equipment Level: 50
Wolf StaffTwo--handed Thaumaturge's ArmItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf PoleTwo--handed Thaumaturge's ArmItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf LongstaffTwo--handed Thaumaturge's ArmItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
OmnitomeArcanist's GrimoireItem Level: 90 / Equipment Level: 50
CognitomeArcanist's GrimoireItem Level: 90 / Equipment Level: 50
Majestic MogtomeArcanist's GrimoireItem Level: 75 / Equipment Level: 50
Munificent MogtomeArcanist's GrimoireItem Level: 75 / Equipment Level: 50
Wolf Grimoire of CastingArcanist's GrimoireItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Grimoire of HealingArcanist's GrimoireItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Grimoire of CastingArcanist's GrimoireItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Grimoire of HealingArcanist's GrimoireItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Grimoire of CastingArcanist's GrimoireItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Grimoire of HealingArcanist's GrimoireItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Onion ShieldShieldItem Level: 90 / Equipment Level: 50
Wolf Kite ShieldShieldItem Level: 55 / Equipment Level: 50
Warwolf Kite ShieldShieldItem Level: 70 / Equipment Level: 50
Direwolf Kite ScutumShieldItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Ancient BucklerShieldItem Level: 90 / Equipment Level: 50
Fuma GantaiHeadItem Level: 80 / Equipment Level: 50
Ballad CrownHeadItem Level: 80 / Equipment Level: 50
Royal CrownHeadItem Level: 80 / Equipment Level: 50
Crown of LightHeadItem Level: 80 / Equipment Level: 50
Onion MaskHeadItem Level: 80 / Equipment Level: 50
Crimson CircletHeadItem Level: 80 / Equipment Level: 50
Lord's CelataHeadItem Level: 60 / Equipment Level: 50
Thick Chain CoifHeadItem Level: 60 / Equipment Level: 50
War MesailHeadItem Level: 60 / Equipment Level: 50
Noble's GogglesHeadItem Level: 60 / Equipment Level: 50
Blessed MonocleHeadItem Level: 60 / Equipment Level: 50
Wolf CelataHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf ElmoHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf SalletHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Ranger's HatHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Cavalier's HatHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf HatHeadItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Barbut of FendingHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Sallet of MaimingHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Eyepatch of StrikingHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's MaskHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Hat of CastingHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Hat of HealingHeadItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Helm of FendingHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Mask of MaimingHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Bandana of StrikingHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's HatHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Hat of CastingHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Monocle of HealingHeadItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Highland HoodHeadItem Level: 1 / Equipment Level: 1
Partisan's CrownHeadItem Level: 55 / Equipment Level: 50
Fuma KoromoBodyItem Level: 80 / Equipment Level: 50
Ballad CorseletBodyItem Level: 80 / Equipment Level: 50
Royal VestBodyItem Level: 80 / Equipment Level: 50
Armor of LightBodyItem Level: 80 / Equipment Level: 50
Onion ArmorBodyItem Level: 80 / Equipment Level: 50
Crimson VestBodyItem Level: 80 / Equipment Level: 50
Lord's CuirassBodyItem Level: 60 / Equipment Level: 50
Thick HaubergeonBodyItem Level: 60 / Equipment Level: 50
War HarnessBodyItem Level: 60 / Equipment Level: 50
Noble's JacketBodyItem Level: 60 / Equipment Level: 50
Austere CowlBodyItem Level: 60 / Equipment Level: 50
Cannot equip gear to head.
Blessed GownBodyItem Level: 60 / Equipment Level: 50
Wolf CuirassBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Scale MailBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf JacketBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf TunicBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf BliaudBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf RobeBodyItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Cuirass of FendingBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Haubergeon of MaimingBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Corselet of StrikingBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's JerkinBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Robe of CastingBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Bliaud of HealingBodyItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Cuirass of FendingBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Cuirass of MaimingBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Shirt of StrikingBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's TabardBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Robe of CastingBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Robe of HealingBodyItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Highland SmockBodyItem Level: 1 / Equipment Level: 1
Glacial CoatBodyItem Level: 1 / Equipment Level: 1


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:36 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:07 pm

Fuma TekkoHandsItem Level: 80 / Equipment Level: 50
Ballad GauntletsHandsItem Level: 80 / Equipment Level: 50
Royal Celestial GlovesHandsItem Level: 80 / Equipment Level: 50
Gauntlets of LightHandsItem Level: 80 / Equipment Level: 50
Onion GauntletsHandsItem Level: 80 / Equipment Level: 50
Crimson Celestial GlovesHandsItem Level: 80 / Equipment Level: 50
Lord's GauntletsHandsItem Level: 60 / Equipment Level: 50
Thick VambracesHandsItem Level: 60 / Equipment Level: 50
War Mitt GauntletsHandsItem Level: 60 / Equipment Level: 50
Noble's ArmguardsHandsItem Level: 60 / Equipment Level: 50
Austere RingbandsHandsItem Level: 60 / Equipment Level: 50
Blessed HalfglovesHandsItem Level: 60 / Equipment Level: 50
Wolf GauntletsHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Scale FingersHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf ArmguardsHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf BracersHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Dress GlovesHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf RingbandsHandsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Gauntlets of FendingHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Vambraces of MaimingHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Bracers of StrikingHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's GlovesHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Gloves of CastingHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Gloves of HealingHandsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Gauntlets of FendingHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Gauntlets of MaimingHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Gloves of StrikingHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's GlovesHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Gloves of CastingHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Gloves of HealingHandsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Highland MittsHandsItem Level: 1 / Equipment Level: 1
Fuma ObiWaistItem Level: 80 / Equipment Level: 50
Ballad SashWaistItem Level: 80 / Equipment Level: 50
Royal SashWaistItem Level: 80 / Equipment Level: 50
Belt of LightWaistItem Level: 80 / Equipment Level: 50
Onion TassetsWaistItem Level: 80 / Equipment Level: 50
Crimson SashWaistItem Level: 80 / Equipment Level: 50
Lord's Plate BeltWaistItem Level: 60 / Equipment Level: 50
Thick TassetsWaistItem Level: 60 / Equipment Level: 50
War SashWaistItem Level: 60 / Equipment Level: 50
Noble's BeltWaistItem Level: 60 / Equipment Level: 50
Austere Satchel BeltWaistItem Level: 60 / Equipment Level: 50
Blessed BeltWaistItem Level: 60 / Equipment Level: 50
Wolf Plate BeltWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf TassetsWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Whipping BeltWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf BeltWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf SashWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Satchel BeltWaistItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Belt of FendingWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Tassets of MaimingWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Belt of StrikingWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's BeltWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Belt of CastingWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Belt of HealingWaistItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Belt of FendingWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Belt of MaimingWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Tassets of StrikingWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's BeltWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Sash of CastingWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Sash of HealingWaistItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Fuma HakamaLegsItem Level: 80 / Equipment Level: 50
Ballad SarouelLegsItem Level: 80 / Equipment Level: 50
Royal BreechesLegsItem Level: 80 / Equipment Level: 50
Breeches of LightLegsItem Level: 80 / Equipment Level: 50
Onion SarouelLegsItem Level: 80 / Equipment Level: 50
Crimson BreechesLegsItem Level: 80 / Equipment Level: 50
Lord's TrousersLegsItem Level: 60 / Equipment Level: 50
Thick SkirtLegsItem Level: 60 / Equipment Level: 50
War SubligarLegsItem Level: 60 / Equipment Level: 50
Noble's BraisLegsItem Level: 60 / Equipment Level: 50
Austere TightsLegsItem Level: 60 / Equipment Level: 50
Blessed SlopsLegsItem Level: 60 / Equipment Level: 50
Wolf TrousersLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf BreechesLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf BraisLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf KecksLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf GaskinsLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf TightsLegsItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Trousers of FendingLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Skirt of MaimingLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Kecks of StrikingLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's BreechesLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Chausses of CastingLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Gaskins of HealingLegsItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Cuisses of FendingLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Trousers of MaimingLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Skirt of StrikingLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's SkirtLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Breeches of CastingLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Skirt of HealingLegsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Fuma KyahanFeetItem Level: 80 / Equipment Level: 50
Ballad BootsFeetItem Level: 80 / Equipment Level: 50
Royal ShoesFeetItem Level: 80 / Equipment Level: 50
Sabatons of LightFeetItem Level: 80 / Equipment Level: 50
Onion BootsFeetItem Level: 80 / Equipment Level: 50
Crimson ShoesFeetItem Level: 80 / Equipment Level: 50
Lord's SabatonsFeetItem Level: 60 / Equipment Level: 50
Thick SolleretsFeetItem Level: 60 / Equipment Level: 50
War CaligaeFeetItem Level: 60 / Equipment Level: 50
Noble's Leg GuardsFeetItem Level: 60 / Equipment Level: 50
Austere LeggingsFeetItem Level: 60 / Equipment Level: 50
Blessed EspadrillesFeetItem Level: 60 / Equipment Level: 50
Wolf SabatonsFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Scale GreavesFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Leg GuardsFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf MoccasinsFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf Dress ShoesFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Wolf DuckbillsFeetItem Level: 55 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Solleret of FendingFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Leg Guards of MaimingFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Caligae of StrikingFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Ranger's BootsFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Crakows of CastingFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Warwolf Boots of HealingFeetItem Level: 70 / Equipment Level: 50
Materia effects active during PvP only.
Direwolf Sabatons of FendingFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Sabatons of MaimingFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Thighboots of StrikingFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Ranger's BootsFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Crakows of CastingFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Direwolf Thighboots of HealingFeetItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Materia effects active during PvP only.
Highland BootsFeetItem Level: 1 / Equipment Level: 1
Glacial BootsFeetItem Level: 1 / Equipment Level: 1


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:37 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:08 pm

Ultima Choker of FendingNecklaceItem Level: 80 / Equipment Level: 50
Ultima Choker of StrikingNecklaceItem Level: 80 / Equipment Level: 50
Ultima Choker of AimingNecklaceItem Level: 80 / Equipment Level: 50
Ultima Choker of CastingNecklaceItem Level: 80 / Equipment Level: 50
Ultima Choker of HealingNecklaceItem Level: 80 / Equipment Level: 50
Wolf Rubellite ChokerNecklaceItem Level: 55 / Equipment Level: 50
Wolf Zircon ChokerNecklaceItem Level: 55 / Equipment Level: 50
Wolf Tourmaline ChokerNecklaceItem Level: 55 / Equipment Level: 50
Wolf Amber ChokerNecklaceItem Level: 55 / Equipment Level: 50
Wolf Spinel ChokerNecklaceItem Level: 55 / Equipment Level: 50
Wolf Turquoise ChokerNecklaceItem Level: 55 / Equipment Level: 50
Warwolf Choker of FendingNecklaceItem Level: 70 / Equipment Level: 50
Warwolf Choker of StrikingNecklaceItem Level: 70 / Equipment Level: 50
Warwolf Choker of AimingNecklaceItem Level: 70 / Equipment Level: 50
Warwolf Choker of CastingNecklaceItem Level: 70 / Equipment Level: 50
Warwolf Choker of HealingNecklaceItem Level: 70 / Equipment Level: 50
Direwolf Choker of FendingNecklaceItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Choker of StrikingNecklaceItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Choker of AimingNecklaceItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Choker of CastingNecklaceItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Choker of HealingNecklaceItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Tremor Earrings of FendingEarringsItem Level: 90 / Equipment Level: 50
Tremor Earrings of StrikingEarringsItem Level: 90 / Equipment Level: 50
Tremor Earrings of AimingEarringsItem Level: 90 / Equipment Level: 50
Tremor Earrings of CastingEarringsItem Level: 90 / Equipment Level: 50
Tremor Earrings of HealingEarringsItem Level: 90 / Equipment Level: 50
Wolf Rubellite EarringsEarringsItem Level: 55 / Equipment Level: 50
Wolf Zircon EarringsEarringsItem Level: 55 / Equipment Level: 50
Wolf Tourmaline EarringsEarringsItem Level: 55 / Equipment Level: 50
Wolf Amber EarringsEarringsItem Level: 55 / Equipment Level: 50
Wolf Spinel EarringsEarringsItem Level: 55 / Equipment Level: 50
Wolf Turquoise EarringsEarringsItem Level: 55 / Equipment Level: 50
Warwolf Earrings of FendingEarringsItem Level: 70 / Equipment Level: 50
Warwolf Earrings of StrikingEarringsItem Level: 70 / Equipment Level: 50
Warwolf Earrings of AimingEarringsItem Level: 70 / Equipment Level: 50
Warwolf Earrings of CastingEarringsItem Level: 70 / Equipment Level: 50
Warwolf Earrings of HealingEarringsItem Level: 70 / Equipment Level: 50
Direwolf Earrings of FendingEarringsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Earrings of StrikingEarringsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Earrings of AimingEarringsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Earrings of CastingEarringsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Earrings of HealingEarringsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Inferno Bangle of FendingBraceletsItem Level: 90 / Equipment Level: 50
Inferno Bangle of StrikingBraceletsItem Level: 90 / Equipment Level: 50
Inferno Bangle of AimingBraceletsItem Level: 90 / Equipment Level: 50
Inferno Bangle of CastingBraceletsItem Level: 90 / Equipment Level: 50
Inferno Bangle of HealingBraceletsItem Level: 90 / Equipment Level: 50
Hoplite WristletsBraceletsItem Level: 60 / Equipment Level: 50
Peltast WristletsBraceletsItem Level: 60 / Equipment Level: 50
Toxotes WristletsBraceletsItem Level: 60 / Equipment Level: 50
Demagogue WristletsBraceletsItem Level: 60 / Equipment Level: 50
Strategos WristletsBraceletsItem Level: 60 / Equipment Level: 50
Wolf Rubellite BraceletBraceletsItem Level: 55 / Equipment Level: 50
Wolf Zircon BraceletBraceletsItem Level: 55 / Equipment Level: 50
Wolf Tourmaline BraceletBraceletsItem Level: 55 / Equipment Level: 50
Wolf Amber BraceletBraceletsItem Level: 55 / Equipment Level: 50
Wolf Spinel BraceletBraceletsItem Level: 55 / Equipment Level: 50
Wolf Turquoise BraceletBraceletsItem Level: 55 / Equipment Level: 50
Warwolf Bracelet of FendingBraceletsItem Level: 70 / Equipment Level: 50
Warwolf Bracelet of StrikingBraceletsItem Level: 70 / Equipment Level: 50
Warwolf Bracelet of AimingBraceletsItem Level: 70 / Equipment Level: 50
Warwolf Bracelet of CastingBraceletsItem Level: 70 / Equipment Level: 50
Warwolf Bracelet of HealingBraceletsItem Level: 70 / Equipment Level: 50
Direwolf Armillae of FendingBraceletsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Wristbands of StrikingBraceletsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Wristbands of AimingBraceletsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Wristbands of CastingBraceletsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Wristbands of HealingBraceletsItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Vortex Ring of FendingRingItem Level: 90 / Equipment Level: 50
Vortex Ring of StrikingRingItem Level: 90 / Equipment Level: 50
Vortex Ring of AimingRingItem Level: 90 / Equipment Level: 50
Vortex Ring of CastingRingItem Level: 90 / Equipment Level: 50
Vortex Ring of HealingRingItem Level: 90 / Equipment Level: 50
Ultima Band of FendingRingItem Level: 80 / Equipment Level: 50
Ultima Band of StrikingRingItem Level: 80 / Equipment Level: 50
Ultima Band of AimingRingItem Level: 80 / Equipment Level: 50
Ultima Band of CastingRingItem Level: 80 / Equipment Level: 50
Ultima Band of HealingRingItem Level: 80 / Equipment Level: 50
Wolf Rubellite RingRingItem Level: 55 / Equipment Level: 50
Wolf Zircon RingRingItem Level: 55 / Equipment Level: 50
Wolf Tourmaline RingRingItem Level: 55 / Equipment Level: 50
Wolf Amber RingRingItem Level: 55 / Equipment Level: 50
Wolf Spinel RingRingItem Level: 55 / Equipment Level: 50
Wolf Turquoise RingRingItem Level: 55 / Equipment Level: 50
Warwolf Ring of FendingRingItem Level: 70 / Equipment Level: 50
Warwolf Ring of StrikingRingItem Level: 70 / Equipment Level: 50
Warwolf Ring of AimingRingItem Level: 70 / Equipment Level: 50
Warwolf Ring of CastingRingItem Level: 70 / Equipment Level: 50
Warwolf Ring of HealingRingItem Level: 70 / Equipment Level: 50
Direwolf Ring of FendingRingItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Ring of StrikingRingItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Ring of AimingRingItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Ring of CastingRingItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.
Direwolf Ring of HealingRingItem Level: 90 / Equipment Level: 50
Cannot equip if PvP rank is below 30.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:37 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:09 pm

Cactuar Foot Materia IMateriaSlow Resistance+2
Coeurl Eye Materia IMateriaBlind Resistance+2
Aurelia Kiss Materia IMateriaPoison Resistance+2
Bison Hoof Materia IMateriaStun Resistance+2
Funguar Shriek Materia IMateriaSleep Resistance+2
Treant Root Materia IMateriaBind Resistance+2
Chocobo Down Materia IMateriaHeavy Resistance+2
Crag HeartStoneDrawn forth from the chest of the Lord of Crags himself, this small stone pulses with uncontrollably powerful earth-aspected energies.
GraniteStoneAn extremely hard rock said to be formed of cooled magma.
Cut StoneStoneA rectangular slab of stone commonly used in building construction.
MarbleStoneA chunk of marble with mesmerizing mottlings and streaks.
FirebricksStoneRectangular clay bricks that have been hardened through firing and can withstand intense heat.
Clinker BricksStonePartially vitrified bricks favored for their superior hardness and durability.
Roof TileStoneA flat roof tile made of baked clay.
Amdapori StoneStoneA stone slab used by the ancient Amdapori in building construction.
Nymian OrbStoneA magicked light-giving orb used by the long-lost Nymian civilization.
Iron NailsMetalIron nails used in crafting and construction.
Steel NailsMetalSteel nails used in crafting and construction.
Cobalt NailsMetalCobalt nails used in crafting and construction.
Iron Joint PlateMetalA plate of beaten iron used in crafting and construction.
Steel Joint PlateMetalA plate of beaten steel used in crafting and construction.
Cobalt Joint PlateMetalA plate of beaten cobalt used in crafting and construction.
Steel HingeMetalA steel hinge used for installing doors.
Ishgardian Steel IngotMetalA unique alloy made with traditional Ishgardian smelting methods.
Vortex FeatherClothRipped from the wings of the Lady of the Vortex herself, this feather pulses with uncontrollably powerful wind-aspected energies.
BloodgrassClothA bundle of dried bloodgrass stalks for use in thatching.
Maiden GrassClothA bundle of dried maiden grass stalks for use in thatching.
Cotton CanvasClothA roll of sturdy canvas woven from cotton.
Linen CanvasClothA roll of sturdy canvas woven from linen.
Felt LiningClothA roll of woolen felt used as insulation in building construction.
Sylphic SilkClothA roll of fine silk made with traditional sylphic weaving methods.
Blue Fox HideLeatherThe hide of a blue fox, prized in wintry regions for its warmth. Can be used to make garments and furnishings.
Chinchilla HideLeatherThe unblemished hide of a chinchilla, prized in wintry regions for its warmth. Can be used to make garments and furnishings.
Inferno HornBoneTorn from the head of the Lord of the Inferno himself, this night-black horn pulses with uncontrollably powerful fire-aspected energies.
MortarReagentA mixture used in construction to bond bricks or stones.
VarnishReagentA coating used to protect wooden surfaces and give them a clear and shiny finish.
Island SeedlingReagentA seedling that grows in the wilderness of Vylbrand.
Shroud SeedlingReagentA seedling that grows in the wilderness of the Black Shroud.
Desert SeedlingReagentA seedling that grows in the wilderness of Thanalan.
Lotus LeafReagentA lotus leaf grown to immense size, suitable for keeping the sun and the rain at bay.
Carnivorous SeedlingReagentA seedling that grows in the suffocating confines of the Aurum Vale.
Dungeon SeedlingReagentA seedling that grows in the dank depths of the Thousand Maws of Toto--Rak.
Seagrot WaterReagentBrackish water taken from the Sastasha Seagrot.
Fine WaxReagentSuperior-quality wax used in the maintenance of furnishings at Haukke Manor.
Belah'dian GlassReagentA round pane of glass excavated from ancient Belah'dian ruins.
Ahriman TearsReagentLarge tear drops harvested from an ahriman.
Morbol SalivaReagentWatery secretions harvested from the mouth of a morbol. Smells as foul as it sounds.
Cutting OilReagentA lubricant used in the working of metal.
Frosted Glass LensReagentA hard, flat lens made of opaque glass.
Moggle Mog XII's WhiskerPartThis regal whisker once belonged to Good King Moggle Mog, twelfth of his name. Can be used to craft a unique furnishing.
Riviera ChairFurnishingA simple chair designed in the riviera style.
Glade ChairFurnishingA simple chair designed in the glade style.
Oasis ChairFurnishingA simple chair designed in the oasis style.
Morbol ChairFurnishingAn aromatic chair designed in the likeness of a morbol. Don't mind the spiky protrusions.
Ahriman ChairFurnishingA wide-eyed and winged chair featuring a round back designed in an ahriman motif.
Sylphic ChairFurnishingA quaint chair inspired by sylphic colors and curves.
Manor StoolFurnishingA haunting stool custom-made for Haukke Manor.
Manor Highback ChairFurnishingA haunting chair custom-made for Haukke Manor.
Knight Captain's ChairFurnishingMany a command was issued from this highback chair, appropriated from the Stone Vigil.
Seating ModuleFurnishingThe wisdom of ancient Allag laid Eorzea to waste; now it provides your two lower cheeks with unparalleled comfort.

*Cannot be retrieved once placed.
*One per estate only.
Riviera BenchFurnishingA rosewood bench designed in the riviera style.
Glade BenchFurnishingA simple bench designed in the glade style.
Oasis BenchFurnishingA mahogany bench designed in the oasis style.
Storm Storage BenchFurnishingIssued by the Maelstrom, this practical bench features storage space.
Flame Storage BenchFurnishingIssued by the Immortal Flames, this practical bench features storage space.
Serpent Storage BenchFurnishingIssued by the Order of the Twin Adder, this practical bench features storage space.
Riviera ArmchairFurnishingA padded armchair designed in the riviera style.
Glade ArmchairFurnishingA padded armchair designed in the glade style.
Oasis ArmchairFurnishingA padded armchair designed in the oasis style.
Riviera CouchFurnishingA padded couch designed in the riviera style.
Glade CouchFurnishingA circular couch designed in the glade style.
Oasis CouchFurnishingA corner couch designed in the oasis style.
Manor CouchFurnishingA haunting couch custom-made for Haukke Manor.

*Cannot be retrieved once placed.
Vortex CouchFurnishingAn extravagant winged couch made using feathers taken from the primal Garuda.

*Cannot be retrieved once placed.
*One per estate only.
Raging Vortex CouchFurnishingAn extravagant winged couch made using feathers taken from the primal Garuda─now with whirling feathers!

*Cannot be retrieved once placed.
*One per estate only.
Storm DeskFurnishingAn officer's desk issued by the Maelstrom.
Serpent DeskFurnishingAn officer's desk issued by the Order of the Twin Adder.
Flame DeskFurnishingAn officer's desk issued by the Immortal Flames.
Riviera BedFurnishingA maple bed designed in the riviera style.
Glade BedFurnishingAn elm bed designed in the glade style.
Oasis BedFurnishingAn oaken bed designed in the oasis style.
Storm Utility CotFurnishingA fully furnished cot issued by the Maelstrom.
Serpent Utility CotFurnishingA fully furnished cot issued by the Order of the Twin Adder.
Flame Utility CotFurnishingA fully furnished cot issued by the Immortal Flames.
Ash CabinetFurnishingA simple cabinet crafted from ash.
Riviera WardrobeFurnishingA wooden wardrobe designed in the riviera style.
Glade WardrobeFurnishingA wooden wardrobe designed in the glade style.
Oasis WardrobeFurnishingA wooden wardrobe designed in the oasis style.
Manor WardrobeFurnishingA haunting wardrobe custom-made for Haukke Manor.
Storm ArmoireFurnishingA sturdy armoire issued by the Maelstrom.
Serpent ArmoireFurnishingA sturdy armoire issued by the Order of the Twin Adder.
Flame ArmoireFurnishingA sturdy armoire issued by the Immortal Flames.
Storm StrongboxFurnishingA stout strongbox issued by the Maelstrom.
Serpent StrongboxFurnishingA stout strongbox issued by the Order of the Twin Adder.
Flame StrongboxFurnishingA stout strongbox issued by the Immortal Flames.
Company ChestFurnishingA communal depository for free company members to store and share items.

*One per estate only.
Riviera CupboardFurnishingA wooden cupboard designed in the riviera style.
Glade CupboardFurnishingA wooden cupboard designed in the glade style.
Oasis CupboardFurnishingA wooden cupboard designed in the oasis style.
Manor CupboardFurnishingA haunting cupboard custom-made for Haukke Manor, featuring a wine rack.
Ahriman CupboardFurnishingA wide-eyed and winged cupboard designed in an ahriman motif.
Sylphic CupboardFurnishingA quaint cupboard inspired by sylphic colors and curves.
Riviera BookshelfFurnishingA sophisticated wooden bookshelf designed in the riviera fashion. Comes complete with a selection of seafarers' journals and recipe books.
Glade BookshelfFurnishingA natural wooden bookshelf designed in the glade fashion. Comes complete with a selection of spiritual works to help the reader achieve inner harmony.
Oasis BookshelfFurnishingA sophisticated wooden bookshelf designed in the oasis fashion. Comes complete with a selection of treatises on accumulating wealth in both lives.
Manor BookshelfFurnishingA haunting bookshelf custom-made for Haukke Manor. Comes complete with a selection of occult reading.
Ahriman BookshelfFurnishingA wide-eyed and winged bookshelf designed in an ahriman motif. Comes complete with a compendium of knowledge from distant shrines.
Sylphic BookshelfFurnishingA quaint bookshelf inspired by sylphic colors and curves. Comes complete with a selection of treatises on weaving, dancing, and mischief-making.
Morbol BookshelfFurnishingAn aromatic bookshelf designed in the likeness of a morbol. Guaranteed not to devour you whole.
Riviera PillarFurnishingA decorative pillar designed in the riviera fashion.
Glade PillarFurnishingA decorative pillar designed in the glade fashion.
Oasis PillarFurnishingA decorative pillar designed in the oasis fashion.
Riviera PartitionFurnishingA partition designed in the riviera fashion, reaching to the ceiling and so sturdy it may as well be a wall.
Glade PartitionFurnishingA partition designed in the glade fashion, reaching to the ceiling and so sturdy it may as well be a wall.
Oasis PartitionFurnishingA partition designed in the oasis fashion, reaching to the ceiling and so sturdy it may as well be a wall.
Mahogany ScreenFurnishingA lightweight screen crafted from mahogany.
Ahriman ScreenFurnishingA wide-eyed and winged screen designed in an ahriman motif. Guaranteed not to violate your privacy.
Sylphic ScreenFurnishingA quaint screen inspired by sylphic colors and curves.
Morbol ScreenFurnishingAn aromatic screen designed in the likeness of a morbol. Guaranteed not to devour you whole.
Riviera Floor LampFurnishingA floor lamp designed in the riviera fashion.
Glade Floor LampFurnishingA floor lamp designed in the glade fashion.
Oasis Floor LampFurnishingA floor lamp designed in the oasis fashion.
Manor CandelabraFurnishingA haunting candelabra custom-made for Haukke Manor.
Tonberry Floor LampFurnishingA rancorous floor lamp designed in the likeness of a tonberry. Guaranteed not to murder you in your sleep.
Mandragora Floor LampFurnishingAn adorable floor lamp designed in the likeness of a mandragora.
Amigo Cactus Floor LampFurnishingA convivial floor lamp designed in the likeness of a cactuar.
Deluxe Manor FireplaceFurnishingA grandly haunting fireplace custom-made for Haukke Manor.
Riviera BathtubFurnishingA bathtub designed in the riviera fashion.

*One per estate only.
Glade BathtubFurnishingA bathtub designed in the glade fashion.

*One per estate only.
Oasis BathtubFurnishingA bathtub designed in the oasis fashion.

*One per estate only.
Terracotta PotFurnishingAn ornamental terracotta pot common in Ul'dah.
MagueyFurnishingA perennial plant native to the arid regions of Eorzea.
AstroscopeFurnishingAn optical instrument used to gaze at the stars.
Vodoriga SculptureFurnishingA lifelike vodoriga sculpture, mounted upon a pedestal.
Gargoyle SculptureFurnishingA lifelike gargoyle sculpture, mounted upon a pedestal.
Llymlaen's EmbraceFurnishingAn ornamental fountain depicting a breaking wave, titled Llymlaen's Embrace.

*One per estate only.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:38 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:10 pm

Riviera Round TableTableA round table designed in the riviera fashion.
Oasis Round TableTableA round table designed in the oasis fashion.
Glade Round TableTableA round table designed in the glade fashion.
Ahriman Round TableTableA wide-eyed and winged round table designed in an ahriman motif.
Diagnostics ModuleTableThe wisdom of ancient Allag laid Eorzea to waste; now it helps you plan your adventuring in style.

*Cannot be retrieved once placed.
*One per estate only.
Riviera TableTableA small table designed in the riviera style.
Glade TableTableA small table designed in the glade style.
Oasis TableTableA small table designed in the oasis style.
Sylphic TableTableA quaint table inspired by sylphic colors and curves.
Riviera Dining TableTableAn iron-bound dining table designed in the riviera style.
Glade Dining TableTableA steel-rimmed dining table designed in the glade style.
Oasis Dining TableTableA steel-rimmed dining table designed in the oasis style.
Walnut Dining TableTableA simple dining table crafted from walnut.
Sylphic Dining TableTableA quaint dining table inspired by sylphic colors and curves.
Manor TableTableA haunting table custom-made for Haukke Manor, featuring screens and drawers.
Riviera DeskTableA wide desk designed in the riviera style.
Oasis DeskTableA wide desk designed in the oasis style.
Glade DeskTableA wide desk designed in the glade style.
Manor DeskTableA haunting desk custom-made for Haukke Manor.
Knight Captain's DeskTableMany a command was issued over this commanding desk, appropriated from the Stone Vigil.
Walnut CartonnierTableA cartonnier made from walnut, featuring deep drawers.
Glade CartonnierTableA simple chest of drawers designed in the glade fashion.
Glade SideboardTableA low sideboard designed in the glade fashion, featuring a pair of drawers.
Glade Drawer TableTableA drawer table designed in the glade style.
Manor Flower StandTableA haunting flower stand custom-made for Haukke Manor.
Ahriman SideboardTableA wide-eyed and winged sideboard designed in an ahriman motif.
Riviera StallTableA merchant's stall designed in the riviera style.
Glade StallTableA merchant's stall designed in the glade style.
Oasis StallTableA merchant's stall designed in the oasis style.
Riviera CounterTableA merchant's counter designed in the riviera style.
Glade CounterTableA merchant's counter designed in the glade style.
Oasis CounterTableA merchant's counter designed in the oasis style.
Sylphic CounterTableA quaint merchant's counter inspired by sylphic colors and curves.
Manor FireplaceTableA haunting fireplace custom-made for Haukke Manor.
Brass PricketTable-topA three-pronged pricket of brass.
Riviera LanternTable-topA small lantern designed in the riviera style.
Glade LanternTable-topA small lantern designed in the glade style.
Oasis LanternTable-topA small lantern designed in the oasis style.
Riviera Flower VaseTable-topA vase designed in the riviera style, holding a pair of blossoms native to Vylbrand.
Glade Flower VaseTable-topA vase designed in the glade style, holding a bouquet of flowers native to the Black Shroud.
Oasis Flower VaseTable-topA vase designed in the oasis style, holding a bouquet of flowers native to Thanalan.
Sylphic VaseTable-topA quaint vase inspired by sylphic colors and curves, holding an arrangement of flowers native to the Black Shroud.
Ahriman VaseTable-topA wide-eyed and winged vase designed in an ahriman motif, holding a pair of blossoms.
AxilflowerTable-topA herbaceous plant with dainty yellow blossoms.
AzaleaTable-topA popular flowering shrub with pink blossoms.
Spider PlantTable-topA flowering herb with long, narrow leaves.
Table ChronometerTable-topA precision instrument for telling time, suited for table surfaces.
Ahriman ChronometerTable-topA wide-eyed and winged timepiece designed in an ahriman motif.
Ink & QuillTable-topWrite the night away with this feather quill and ink pot set.
Weighing ScaleTable-topAn ornate weighing scale wrought of silver.
GemscopeTable-topAn optical instrument used by goldsmiths to examine precious stones.
Miniature Magitek ReaperTable-topA made-to-scale model of a magitek reaper, lovingly crafted by Garlond Ironworks.
Stuffed MoogleTable-topHe can't change your class, retrieve items from your delivery box, or manage your belongings, but he is cuddly.
Stuffed ChocoboTable-topThis stuffed baby chocobo is so lifelike, you could almost hear it cry "kweh!"
Drinking ApkalluTable-topThis little apkallu has an unquenchable thirst.
Riviera RugRugA rectangular rug woven in the riviera fashion.
Riviera Fringed RugRugA fringed rug woven in the riviera fashion.
Riviera Oval RugRugAn oval rug woven in the riviera fashion.
Glade RugRugA rectangular rug woven in the glade fashion.
Glade Fringed RugRugA fringed rug woven in the glade fashion.
Glade Blossom RugRugA blossom motif rug woven in the glade fashion.
Oasis RugRugA rectangular rug woven in the oasis fashion.
Oasis Argyle RugRugAn argyle rug woven in the oasis fashion.
Oasis Leaf RugRugA four-leaf rug woven in the oasis fashion.
Sheep RugRugA fluffy white rug woven in the likeness of a sheep.
Goobbue RugRugA leisurely rug woven in the likeness of a goobbue.
Moogle RugRugA perky rug woven in the likeness of a moogle.
Morbol RugRugAn aromatic rug woven in the likeness of a morbol. Don't mind the spiky protrusions.
Maelstrom BannerWall-mountedDisplay your patriotic zeal with the Crimson Standard of the Maelstrom.
Twin Adder BannerWall-mountedDisplay your patriotic zeal with the Lily and Serpent of the Order of the Twin Adder.
Immortal Flames BannerWall-mountedDisplay your patriotic zeal with the Tipping Scales of the Immortal Flames.
Lominsan CityscapeWall-mountedA copy of the cityscape painting titled The Navigator's Veil. Original artist unknown.
Gridanian CityscapeWall-mountedA copy of the cityscape painting titled Serenity, Purity, Sanctity. Original artist unknown.
Ul'dahn CityscapeWall-mountedA copy of the cityscape painting titled Jewel of the Desert. Original artist unknown.
Eorzean MapWall-mountedThe map of Eorzea as charted by the famous explorer and cartographer Roddard Ironheart.
Galleas WheelWall-mountedOpen up and say "arrr" with this wall-mounted galleas wheel. Galleas sold separately.
Demon Wall SculptureWall-mountedA lifelike demon wall sculpture, for those who like their walls menacing.
Inferno Wall LampWall-mountedA blazing wall-mounted lamp made using horns taken from the primal Ifrit.

*Cannot be retrieved once placed.
*One per estate only.
Blazing Inferno Wall LampWall-mountedA blazing wall-mounted lamp made using horns taken from the primal Ifrit─now with more blaze!

*Cannot be retrieved once placed.
*One per estate only.
Sylphic Wall LanternWall-mountedA quaint wall lantern inspired by sylphic colors and curves.
Nymian Wall LanternWall-mountedAn eras-old wall lantern appropriated from the Wanderer's Palace.
Amdapori Wall LanternWall-mountedAn eras-old wall lantern appropriated from Amdapor Keep.
Belah'dian Crystal LanternWall-mountedAn eras-old wall lantern appropriated from the Sunken Temple of Qarn.
Wall ChronometerWall-mountedA precision instrument for telling time, designed for mounting on walls.
Behemoth Wall TrophyWall-mountedA wall-mounted trophy commemorating your triumph over the mighty behemoth.

*Cannot be retrieved once placed.
*One per estate only.
Riviera Cottage Roof (Wood)RoofA wooden roof designed exclusively for use with riviera cottages.
Riviera Cottage Roof (Composite)RoofA composite roof designed exclusively for use with riviera cottages.
Riviera Cottage Roof (Stone)RoofA stone roof designed exclusively for use with riviera cottages.
Riviera House Roof (Wood)RoofA wooden roof designed exclusively for use with riviera houses.
Riviera House Roof (Composite)RoofA composite roof designed exclusively for use with riviera houses.
Riviera House Roof (Stone)RoofA stone roof designed exclusively for use with riviera houses.
Riviera Mansion Roof (Wood)RoofA wooden roof designed exclusively for use with riviera mansions.
Riviera Mansion Roof (Composite)RoofA composite roof designed exclusively for use with riviera mansions.
Riviera Mansion Roof (Stone)RoofA stone roof designed exclusively for use with riviera mansions.
Glade Cottage Roof (Wood)RoofA wooden roof designed exclusively for use with glade cottages.
Glade Cottage Roof (Composite)RoofA composite roof designed exclusively for use with glade cottages.
Glade Cottage Roof (Stone)RoofA stone roof designed exclusively for use with glade cottages.
Glade House Roof (Wood)RoofA wooden roof designed exclusively for use with glade houses.
Glade House Roof (Composite)RoofA composite roof designed exclusively for use with glade houses.
Glade House Roof (Stone)RoofA stone roof designed exclusively for use with glade houses.
Glade Mansion Roof (Wood)RoofA wooden roof designed exclusively for use with glade mansions.
Glade Mansion Roof (Composite)RoofA composite roof designed exclusively for use with glade mansions.
Glade Mansion Roof (Stone)RoofA stone roof designed exclusively for use with glade mansions.
Oasis Cottage Roof (Wood)RoofA wooden roof designed exclusively for use with oasis cottages.
Oasis Cottage Roof (Composite)RoofA composite roof designed exclusively for use with oasis cottages.
Oasis Cottage Roof (Stone)RoofA stone roof designed exclusively for use with oasis cottages.
Oasis House Roof (Wood)RoofA wooden roof designed exclusively for use with oasis houses.
Oasis House Roof (Composite)RoofA composite roof designed exclusively for use with oasis houses.
Oasis House Roof (Stone)RoofA stone roof designed exclusively for use with oasis houses.
Oasis Mansion Roof (Wood)RoofA wooden roof designed exclusively for use with oasis mansions.
Oasis Mansion Roof (Composite)RoofA composite roof designed exclusively for use with oasis mansions.
Oasis Mansion Roof (Stone)RoofA stone roof designed exclusively for use with oasis mansions.
Riviera Rounded ChimneyRoof DecorationA rounded chimney designed to complement riviera residences.
Riviera Stone ChimneyRoof DecorationA stone chimney designed to complement riviera residences.
Glade Thatch ChimneyRoof DecorationA thatch chimney designed to complement glade residences.
Glade Rounded ChimneyRoof DecorationA rounded chimney designed to complement glade residences.
Oasis Stone ChimneyRoof DecorationA stone chimney designed to complement oasis residences.
Oasis Rounded ChimneyRoof DecorationA rounded chimney designed to complement oasis residences.
Chocobo WeathervaneRoof DecorationA weathervane designed in the likeness of a chocobo.
Apkallu WeathervaneRoof DecorationA weathervane designed in the likeness of an apkallu.
Cactuar WeathervaneRoof DecorationA weathervane designed in the likeness of a cactuar.
Riviera Cottage Wall (Wood)Exterior WallA wooden wall designed exclusively for use with riviera cottages.
Riviera Cottage Wall (Composite)Exterior WallA composite wall designed exclusively for use with riviera cottages.
Riviera Cottage Wall (Stone)Exterior WallA stone wall designed exclusively for use with riviera cottages.
Riviera House Wall (Wood)Exterior WallA wooden wall designed exclusively for use with riviera houses.
Riviera House Wall (Composite)Exterior WallA composite wall designed exclusively for use with riviera houses.
Riviera House Wall (Stone)Exterior WallA stone wall designed exclusively for use with riviera houses.
Riviera Mansion Wall (Wood)Exterior WallA wooden wall designed exclusively for use with riviera mansions.
Riviera Mansion Wall (Composite)Exterior WallA composite wall designed exclusively for use with riviera mansions.
Riviera Mansion Wall (Stone)Exterior WallA stone wall designed exclusively for use with riviera mansions.
Glade Cottage Wall (Wood)Exterior WallA wooden wall designed exclusively for use with glade cottages.
Glade Cottage Wall (Composite)Exterior WallA composite wall designed exclusively for use with glade cottages.
Glade Cottage Wall (Stone)Exterior WallA stone wall designed exclusively for use with glade cottages.
Glade House Wall (Wood)Exterior WallA wooden wall designed exclusively for use with glade houses.
Glade House Wall (Composite)Exterior WallA composite wall designed exclusively for use with glade houses.
Glade House Wall (Stone)Exterior WallA stone wall designed exclusively for use with glade houses.
Glade Mansion Wall (Wood)Exterior WallA wooden wall designed exclusively for use with glade mansions.
Glade Mansion Wall (Composite)Exterior WallA composite wall designed exclusively for use with glade mansions.
Glade Mansion Wall (Stone)Exterior WallA stone wall designed exclusively for use with glade mansions.
Oasis Cottage Wall (Wood)Exterior WallA wooden wall designed exclusively for use with oasis cottages.
Oasis Cottage Wall (Composite)Exterior WallA composite wall designed exclusively for use with oasis cottages.
Oasis Cottage Wall (Stone)Exterior WallA stone wall designed exclusively for use with oasis cottages.
Oasis House Wall (Wood)Exterior WallA wooden wall designed exclusively for use with oasis houses.
Oasis House Wall (Composite)Exterior WallA composite wall designed exclusively for use with oasis houses.
Oasis House Wall (Stone)Exterior WallA stone wall designed exclusively for use with oasis houses.
Oasis Mansion Wall (Wood)Exterior WallA wooden wall designed exclusively for use with oasis mansions.
Oasis Mansion Wall (Composite)Exterior WallA composite wall designed exclusively for use with oasis mansions.
Oasis Mansion Wall (Stone)Exterior WallA stone wall designed exclusively for use with oasis mansions.
Riviera Wooden AwningExterior Wall DecorationA sturdy wooden awning designed to complement riviera residences.
Riviera AwningExterior Wall DecorationA breezy cloth awning designed to complement riviera residences.
Glade Tiled AwningExterior Wall DecorationA sturdy tiled awning designed to complement glade residences.
Glade AwningExterior Wall DecorationA breezy cloth awning designed to complement glade residences.
Oasis Wooden AwningExterior Wall DecorationA sturdy wooden awning designed to complement oasis residences.
Oasis AwningExterior Wall DecorationA breezy cloth awning designed to complement oasis residences.
Riviera Wall ChimneyExterior Wall DecorationA wall chimney designed to complement riviera residences.
Glade Wall ChimneyExterior Wall DecorationA wall chimney designed to complement glade residences.
Oasis Wall ChimneyExterior Wall DecorationA wall chimney designed to complement oasis residences.
Riviera PlacardPlacardA handsome placard designed to complement riviera residences.
Glade PlacardPlacardA handsome placard designed to complement glade residences.
Oasis PlacardPlacardA handsome placard designed to complement oasis residences.
Riviera Hanging PlacardPlacardA hanging placard designed to complement riviera residences.
Glade Hanging PlacardPlacardA hanging placard designed to complement glade residences.
Oasis Hanging PlacardPlacardA hanging placard designed to complement oasis residences.
Riviera BannerPlacardA handsome banner designed to complement riviera residences.
Glade BannerPlacardA handsome banner designed to complement glade residences.
Oasis BannerPlacardA handsome banner designed to complement oasis residences.
Riviera Arched WindowWindowAn arched window designed exclusively for use with riviera residences.
Riviera Bay WindowWindowA bay window designed exclusively for use with riviera residences.
Riviera Oblong WindowWindowAn oblong window designed exclusively for use with riviera residences.
Glade Classical WindowWindowA classical window designed exclusively for use with glade residences.
Glade Rounded WindowWindowA rounded window designed exclusively for use with glade residences.
Glade Lancet WindowWindowA lancet window designed exclusively for use with glade residences.
Oasis Oblong WindowWindowAn oblong window designed exclusively for use with oasis residences.
Oasis Lancet WindowWindowA lancet window designed exclusively for use with oasis residences.
Oasis Octagonal WindowWindowAn octagonal window designed exclusively for use with oasis residences.
Riviera Wooden DoorDoorA wooden door designed exclusively for use with riviera residences.
Riviera Studded DoorDoorA studded door designed exclusively for use with riviera residences.
Riviera Ornate DoorDoorAn ornate door designed exclusively for use with riviera residences.
Glade Classical DoorDoorA classical door designed exclusively for use with glade residences.
Glade Lancet DoorDoorA lancet door designed exclusively for use with glade residences.
Glade Arched DoorDoorAn arched door designed exclusively for use with glade residences.
Oasis Arched DoorDoorAn arched door designed exclusively for use with oasis residences.
Oasis Crowned DoorDoorA crowned door designed exclusively for use with oasis residences.
Oasis Classical DoorDoorA classical door designed exclusively for use with oasis residences.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:38 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:10 pm

Riviera Roofed WallFenceA roofed wall designed to complement riviera residences, approved to be erected on properties in Mist.
Riviera Picket WallFenceA picket wall designed to complement riviera residences, approved to be erected on properties in Mist.
Riviera Stone WallFenceA stone wall designed to complement riviera residences, approved to be erected on properties in Mist.
Glade Cobblestone WallFenceA cobblestone wall designed to complement glade residences, approved to be erected on properties in the Lavender Beds.
Glade Thatch WallFenceA thatch wall designed to complement glade residences, approved to be erected on properties in the Lavender Beds.
Glade Roundpole FenceFenceA roundpole fence designed to complement glade residences, approved to be erected on properties in the Lavender Beds.
Oasis Wooden WallFenceA wooden wall designed to complement oasis residences, approved to be erected on properties in the Goblet.
Oasis Stone WallFenceA stone wall designed to complement oasis residences, approved to be erected on properties in the Goblet.
Oasis Ornate FenceFenceAn ornate fence designed to complement oasis residences, approved to be erected on properties in the Goblet.
Riviera FlooringFlooringFloorboards designed to complement riviera residences.
Glade FlooringFlooringFloorboards designed to complement glade residences.
Oasis FlooringFlooringFloorboards designed to complement oasis residences.
Riviera Pendant LampCeiling LightA pendant lamp designed to complement riviera residences.
Deluxe Riviera Pendant LampCeiling LightA large pendant lamp designed to complement riviera residences.
Riviera ChandelierCeiling LightA sumptuous chandelier designed to complement riviera residences.
Glade Pendant LampCeiling LightA pendant lamp designed to complement glade residences.
Deluxe Glade Pendant LampCeiling LightA large pendant lamp designed to complement glade residences.
Glade ChandelierCeiling LightA sumptuous chandelier designed to complement glade residences.
Oasis Pendant LampCeiling LightA pendant lamp designed to complement oasis residences.
Deluxe Oasis Pendant LampCeiling LightA large pendant lamp designed to complement oasis residences.
Oasis ChandelierCeiling LightA sumptuous chandelier designed to complement oasis residences.
Storm Ceiling Fan & LampCeiling LightIssued by the Maelstrom, this newfangled contraption provides both light and cooling. Relax in style while displaying your patriotic zeal.
Flame Ceiling Fan & LampCeiling LightIssued by the Immortal Flames, this newfangled contraption provides both light and cooling. Relax in style while displaying your patriotic zeal.
Serpent Ceiling Fan & LampCeiling LightIssued by the Order of the Twin Adder, this newfangled contraption provides both light and cooling. Relax in style while displaying your patriotic zeal.
Morbol ChandelierCeiling LightAn aromatic chandelier designed in the likeness of a morbol.
Illumination ModuleCeiling LightThe wisdom of ancient Allag laid Eorzea to waste; now it keeps your living room bright and cheery.
Riviera Interior WallInterior WallAn interior wall designed to complement riviera residences.
Glade Interior WallInterior WallAn interior wall designed to complement glade residences.
Oasis Interior WallInterior WallAn interior wall designed to complement oasis residences.
Moogle Letter BoxOutdoor FurnishingThe moogle delivery service at your own front gate!

*Cannot be retrieved once placed.
*One per estate only.
Shroud BroadleafOutdoor FurnishingA broadleaf tree native to the Black Shroud.
Island PalmOutdoor FurnishingAn island palm native to Vylbrand.
Desert IronwoodOutdoor FurnishingAn ironwood tree native to Thanalan.
Unbreakable RockOutdoor FurnishingAn uncommonly sturdy rock sourced from La Noscea. You break it, you buy it.

*One per estate only.
Mossy RockOutdoor FurnishingA rock of the unrolling persuasion, sourced from the Black Shroud.
CampfireOutdoor FurnishingShare scary stories with your comrades over this authentic campfire.
Linen ParasolOutdoor FurnishingKeep the scorching sun at bay with this vast linen parasol.
Lotus ParasolOutdoor FurnishingPart plant. Part ornament. All parasol.
Walnut TableOutdoor FurnishingA round outdoor table crafted from walnut.
Mythril TableOutdoor FurnishingA garden table boasting a mythril-reinforced surface.
Brass BenchOutdoor FurnishingA two-seater garden bench crafted from brass.
Oaken BenchOutdoor FurnishingA two-seater garden bench crafted from oak.
Half Barrel PlanterOutdoor FurnishingA barrel planter crafted from walnut.
Low Barrel PlanterOutdoor FurnishingA barrel planter crafted from elm.
Steel LamppostOutdoor FurnishingA lamppost of steel such as one might see lining a city street.
Crofter's WainOutdoor FurnishingA trusty four-wheeled wain crafted from ash, worn from generations of use. Legend goes that its former owner died pulling it through the snowblasted mountain paths of Coerthas.
Stump StoolOutdoor FurnishingSimplicity never goes out of style.
FirewoodOutdoor FurnishingNothing exudes bucolic charm like a stack of firewood.
Sylphic Lamp TreeOutdoor FurnishingAny sylph would feel at home beneath the gentle glow of this lamp tree.
Sylphic LamppostOutdoor FurnishingA quaint lamppost inspired by sylphic colors and curves.
Cragsoul LampOutdoor FurnishingAn imposing garden lamp made using fragments of the primal Titan.

*Cannot be retrieved once placed.
*One per estate only.
Titanic Cragsoul LampOutdoor FurnishingAn imposing garden lamp made using fragments of the primal Titan─now with more glow!

*Cannot be retrieved once placed.
*One per estate only.
Dark Divinity FallethOutdoor FurnishingA monument commemorating the fall of Odin, made using the elder primal's mantle. Also serves to ward off evil.

*Cannot be retrieved once placed.
*One per estate only.
Blue Coral FormationOutdoor FurnishingA luminescent blue coral found within the Sastasha Seagrot.
Bertha CannonOutdoor FurnishingA quad-barrel cannon engineered for counter-dragon warfare, appropriated from the Stone Vigil.
CannonballsOutdoor FurnishingCannonballs for use with the Bertha counter-dragon cannon, appropriated from the Stone Vigil.
Stone Vigil BeaconOutdoor FurnishingA watch beacon used by the knights of Ishgard, appropriated from the Stone Vigil.
BloodblossomsOutdoor FurnishingA flowering ground cover plant that thrives in the suffocating confines of the Aurum Vale.
Death's FingersOutdoor FurnishingA pale white tree that thrives in the suffocating confines of the Aurum Vale.
Turnkey's CupsOutdoor FurnishingA carnivorous cup-shaped plant often found growing in clusters, taken from the Thousand Maws of Toto--Rak.
PyrepodsOutdoor FurnishingA brightly hued plant shaped like spiked bulbs, taken from the Thousand Maws of Toto--Rak.
GhostmawsOutdoor FurnishingA carnivorous plant featuring elongated purple leaves that terminate in a trap, taken from the Thousand Maws of Toto--Rak.
Amdapori BeaconOutdoor FurnishingAn eras-old watch beacon appropriated from Amdapor Keep.
Amalj'aa Supply CarriageOutdoor FurnishingA heavily armored carriage used by the Amalj'aa to transport supplies.
Amalj'aa Pavise ShieldOutdoor FurnishingA pavise shield of iron used by the Amalj'aa to fortify their strongholds.
Riviera Cottage Permit (Wood)Construction PermitAllows the construction of a Lominsan-style cottage in Mist.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Riviera Cottage Permit (Composite)Construction PermitAllows the construction of a Lominsan-style cottage in Mist.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Riviera Cottage Permit (Stone)Construction PermitAllows the construction of a Lominsan-style cottage in Mist.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Riviera House Permit (Wood)Construction PermitAllows the construction of a Lominsan-style house in Mist.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Riviera House Permit (Composite)Construction PermitAllows the construction of a Lominsan-style house in Mist.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Riviera House Permit (Stone)Construction PermitAllows the construction of a Lominsan-style house in Mist.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Riviera Mansion Permit (Wood)Construction PermitAllows the construction of a Lominsan-style mansion in Mist.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Riviera Mansion Permit (Composite)Construction PermitAllows the construction of a Lominsan-style mansion in Mist.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Riviera Mansion Permit (Stone)Construction PermitAllows the construction of a Lominsan-style mansion in Mist.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Glade Cottage Permit (Wood)Construction PermitAllows the construction of a Gridanian-style cottage in the Lavender Beds.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Glade Cottage Permit (Composite)Construction PermitAllows the construction of a Gridanian-style cottage in the Lavender Beds.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Glade Cottage Permit (Stone)Construction PermitAllows the construction of a Gridanian-style cottage in the Lavender Beds.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Glade House Permit (Wood)Construction PermitAllows the construction of a Gridanian-style house in the Lavender Beds.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Glade House Permit (Composite)Construction PermitAllows the construction of a Gridanian-style house in the Lavender Beds.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Glade House Permit (Stone)Construction PermitAllows the construction of a Gridanian-style house in the Lavender Beds.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Glade Mansion Permit (Wood)Construction PermitAllows the construction of a Gridanian-style mansion in the Lavender Beds.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Glade Mansion Permit (Composite)Construction PermitAllows the construction of a Gridanian-style mansion in the Lavender Beds.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Glade Mansion Permit (Stone)Construction PermitAllows the construction of a Gridanian-style mansion in the Lavender Beds.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Oasis Cottage Permit (Wood)Construction PermitAllows the construction of an Ul'dahn-style cottage in the Goblet.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Oasis Cottage Permit (Composite)Construction PermitAllows the construction of an Ul'dahn-style cottage in the Goblet.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Oasis Cottage Permit (Stone)Construction PermitAllows the construction of an Ul'dahn-style cottage in the Goblet.

*Can hold up to 50 furnishing items.
*Small plot of land required.
Oasis House Permit (Wood)Construction PermitAllows the construction of an Ul'dahn-style house in the Goblet.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Oasis House Permit (Composite)Construction PermitAllows the construction of an Ul'dahn-style house in the Goblet.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Oasis House Permit (Stone)Construction PermitAllows the construction of an Ul'dahn-style house in the Goblet.

*Can hold up to 150 furnishing items.
*Medium plot of land required.
Oasis Mansion Permit (Wood)Construction PermitAllows the construction of an Ul'dahn-style mansion in the Goblet.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Oasis Mansion Permit (Composite)Construction PermitAllows the construction of an Ul'dahn-style mansion in the Goblet.

*Can hold up to 200 furnishing items.
*Large plot of land required.
Oasis Mansion Permit (Stone)Construction PermitAllows the construction of an Ul'dahn-style mansion in the Goblet.

*Can hold up to 200 furnishing items.
*Large plot of land required.


Last edited by Eqoa Ronson on Mon Dec 16, 2013 11:39 pm; edited 1 time in total
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

Post by Eqoa Ronson Mon Dec 16, 2013 11:11 pm

Slow Ward PotionMedicineSlightly increases resistance to slow.

Duration: 15s
Silence Ward PotionMedicineSlightly increases resistance to silence.

Duration: 15s
Blind Ward PotionMedicineSlightly increases resistance to blind.

Duration: 15s
Poison Ward PotionMedicineSlightly increases resistance to poison.

Duration: 15s
Stun Ward PotionMedicineSlightly increases resistance to stun.

Duration: 15s
Sleep Ward PotionMedicineSlightly increases resistance to sleep.

Duration: 15s
Bind Ward PotionMedicineSlightly increases resistance to bind.

Duration: 15s
Heavy Ward PotionMedicineSlightly increases resistance to heavy.

Duration: 15s
Icarus WingMedicineWhen used, this man-made wing instantly restores 300 TP.

*Can only be used during PvP.
Regain FeatherMedicineWhen used, this swan tailfeather restores 30 TP every 3 seconds.

*Can only be used during PvP.

Duration: 30s
Red DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Blue DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Clear DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Purple DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
White DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Black DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Yellow DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Green DropMealA spherical fruit-flavored candy.

EXP Bonus: +3% Duration: 30m
Timeworn Leather MapMiscellanyThis bottle is holding what appears to be a timeworn leather map.

*Use the action Decipher to extract the map and examine its contents.
*Level 40 recommended.
Timeworn Goatskin MapMiscellanyThis bottle is holding what appears to be a timeworn goatskin map.

*Use the action Decipher to extract the map and examine its contents.
*Level 45 recommended.
Timeworn Toadskin MapMiscellanyThis bottle is holding what appears to be a timeworn toadskin map.

*Use the action Decipher to extract the map and examine its contents.
*Level 50 recommended.
Timeworn Boarskin MapMiscellanyThis bottle is holding what appears to be a timeworn boarskin map.

*Use the action Decipher to extract the map and examine its contents.
*Level 50 recommended.
Timeworn Peisteskin MapMiscellanyThis bottle is holding what appears to be a timeworn peisteskin map.

*Use the action Decipher to extract the map and examine its contents.
*Level 50 full party (eight players) recommended.
Exquisite ButtonsMiscellanyLovingly handcrafted antique buttons.
Flamefang ChokerMiscellanyA fiery choker worn by members of the dreaded Flamefang Amalj'aa.
Proto Armor Identification KeyMiscellanyAn identification key for a prototype suit of magitek armor. It is damaged beyond use.
Kafre's TuskMiscellanyA bloody tusk taken from the savage Kafre.
Rowena's TokenMiscellanyA note of promise received from Rowena. Can be redeemed for a superior weapon of your choice.
Jandelaine's TokenMiscellanyA note of promise received from Jandelaine. Can be redeemed for a single visit from the aesthetician.
Buffalo CalfMinionMilk-fed until tender and juicy. Not that anyone would ever think of eating him.

Use item to acquire the buffalo calf minion.
Coeurl KittenMinionIt will still be several summers before his trademark whiskers grow out.

Use item to acquire the coeurl kitten minion.
Wind-up TonberryMinionNow with 100% less rancor.

Use item to acquire the wind-up tonberry minion.
Tiny BulbMinionSome questions, such as why this bulb can walk, are best left unanswered.

Use item to acquire the tiny bulb minion.
Wolf PupMinionIdolizes one Gaius van Baelsar for obvious reasons.

Use item to acquire the wolf pup minion.
Slime PuddleMinionFun for the whole family.

Use item to acquire the slime puddle minion.
Wind-up SylphMinionIf it could speak, it would be in the third person.

Use item to acquire the wind-up sylph minion.
Wind-up Amalj'aaMinionWhat is burnt may never burn, but rises again, harder and stronger.

Use item to acquire the wind-up Amalj'aa minion.
Princely HatchlingMinionThe chocobo who would be king.

Use item to acquire the princely hatchling minion.
The Fury's AnthemOtherWhen sung, invokes the hand of Halone, turning back time and resetting any PvP actions learned.
Drake HornOtherThis horn of bone emits a shrill tone that summons your cavalry drake, trained by the Brotherhood of Ash.
Laurel Goobbue HornOtherThis polished horn emits a deep, bellowing tone that creates subtle vibrations in the land that carry for malms. While undetectable by the five races, goobbues can sense these mini tremblors which they often mistake for mating calls. Use to summon your laurel goobbue.
Gilded Armor Identification KeyOtherA thin rectangular piece of what appears to be cermet. Placing it near your gilded suit of magitek armor will magically bring the machine to life.
Nightmare WhistleOtherThis whistle emits a shrill tone that is said to summon a legendary nightmare.
Sovereign BardingOtherA suit of chocobo armor designed to resemble that of a chocobo king of legend.
Eqoa Ronson
Eqoa Ronson
Chief Admiral

Posts : 561
Age : 53
Location : Louisiana

http://www.raidersofeorzea.com

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Patch 2.1 Notes Empty Re: Patch 2.1 Notes

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